Last edited by valhalla; 09-04-2013 at 01:20 PM.
The problem that this entire thread is about is that the Cost > Profit. Which results in a net loss across the board at level 50. And if the entire server is taking a net loss overall then Gil will run out.
So that small bit of work costs more Gil than the work profits. Or that the net gains are so negligible that it wont make a difference in the grand scheme.
I get that. Players spending more than they're earning will go broke. But they will still have the option to balance out their character with a job. Just like real life.The problem that this entire thread is about is that the Cost > Profit. Which results in a net loss across the board at level 50. And if the entire server is taking a net loss overall then Gil will run out.
So that small bit of work costs more Gil than the work profits. Or that the net gains are so negligible that it wont make a difference in the grand scheme.
Last edited by valhalla; 09-04-2013 at 01:46 PM.
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