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  1. #1
    Player
    DrPancakes's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Dr Pancakes
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by valhalla View Post
    Except for the fact that(since you're using oil as an example) new oil is constantly being added. His conclusion is that it would take time for the oil supply to run out. However, in the amount of time that would take(if it even happens), do you think we would be playing in the same setup with the same missions? If I recall correctly SE made all kinds of adjustments in FFXIV 1.x to counter all the inflation. They will probably do the same here if they see an imbalance.
    Do you know how oil is made?

    lol.
    (5)

  2. #2
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DrPancakes View Post
    Do you know how oil is made?

    lol.
    My point exactly. Unlike oil, gil can be pulled out of thin air and added to the economy with a small bit of work. It can even be profitable if your strategy isn't reckless. Read it again.
    (0)
    Last edited by valhalla; 09-04-2013 at 01:20 PM.

  3. #3
    Player
    DrPancakes's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Dr Pancakes
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by valhalla View Post
    My point exactly. Unlike oil, gil can be pulled out of thin air and added to the economy with a small bit of work. It can even be profitable if your strategy isn't reckless.
    The problem that this entire thread is about is that the Cost > Profit. Which results in a net loss across the board at level 50. And if the entire server is taking a net loss overall then Gil will run out.

    So that small bit of work costs more Gil than the work profits. Or that the net gains are so negligible that it wont make a difference in the grand scheme.
    (2)

  4. #4
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DrPancakes View Post
    The problem that this entire thread is about is that the Cost > Profit. Which results in a net loss across the board at level 50. And if the entire server is taking a net loss overall then Gil will run out.

    So that small bit of work costs more Gil than the work profits. Or that the net gains are so negligible that it wont make a difference in the grand scheme.
    I get that. Players spending more than they're earning will go broke. But they will still have the option to balance out their character with a job. Just like real life.
    (0)
    Last edited by valhalla; 09-04-2013 at 01:46 PM.