
Originally Posted by
Kinseykinz
And Black Mages should, and probably will, get this post level 50. We're only mid-level at the moment, which is why blm feels a bit 'lack luster' to some. They want to rain holy terror down from the skies, but if they had that ability mid-level, what the heck could SE give them at true 'end level' cap that wouldn't just blow the game balance. I'd love Black mage getting and 'umbral spike' type of spell that is basically a cheap, low damage dart they could have. Maybe if combo'd with another umbral dd spell, it could bio or something. But this is probably a 'post' level 50 addition.
Also, while this is speculation, I do believe that the 'Ancient Magics'...ALL of them, will belong to Black Mage. (I'd explain my logic behind this but it's not really that important) Basically, I just don't see SE giving White Mage Quake, Flood or Tornado...but instead, bigger and better party buffs and heals, maybe 1-2 more damage dealing LIGHT-based spells...these will further separate it from it's base class of CNJ and def. from Black Mage. At any rate, even though I believe CNJ/WHM should keep their current Stone/Aero tiers of spells, I think it also is best if the Ancient Magics are Black Mage, and I think it is easy to create lore and story that support this...
Basically, Black Mages need to wait a bit longer, but I'm positive you will get a better mix of what you want without compromising CNJ WHM. This is why I'm in camp 'Don't touch my CNJ/WHM bro'