I think everyone who has argued to remove elemental nukes from CNJ has also been specifically saying to fix THM/BLM's spells to make them useful in any situation.I'd love to see the BLM have the wheel just so we can not totally destroy a class based on elements or totally destroy the elemental wheel on EG content, as WHM can heal and DD well (if the monster is elementally weak to stone but people think the BLM should be stuck to the three elements and getting nothing else to do if those dont cut it - I'm not getting that).
Also OP, and pretty much -everyone- else that suggested WHM lose their elemental skills made sure to give WHM non-elemental skills that continued their DD ability. However there are some who think that BLM and WHM can share and I think thats legitimate as well - there is no reason why an element cant be considered for DD and protection I mean even on the WHM itself you have stone the spell and stoneskin the defense.![]()
Well yeah I want the BLM to have spells useful in any situation by ---following--- the elemental wheel. Now that we have like 90 slots we can have many more spells so SE can stop condensing the BLM into "aoe fire" "single target lightning" "debuff ice".
Because I dont want to be casting thunder for the rest of my BLM lifetime.
Unlike the WHM, BLM is only DD - so we shouldnt be talking like WHM needs to be on par with BLM. BLM needs to swamp WHM in DD- but everyone will cry if the BLM says "i'm going support" because WHM swamps BLM in support (which is already true lol). The BLM swamps WHM in a small average, and most obvious on thunder weak monsters but WHM can and will out damage a BLM on stone weak monsters lol.
Last edited by Shougun; 02-10-2013 at 02:20 AM.
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