Quote Originally Posted by Nemy View Post
Who told you how we use TP or any other gameplay issue, is a bigger part of gameplay than the way our character moves through the map?

This is a subjective issue, let others judge it individually.

To me, movement animations play a big part, especially in an mmo, where the majority of time we see a character running around. I can deal with an unfortunate change in the battle system, but character movement is a big deal.
It isn't subjective at all. The movement animations do not change gameplay at all. I think the word you are looking for is the experience. If it is jarring and noticeably breaks your sense of immersion, it has an effect on your overall EXPERIENCE. It doesn't change HOW you play.

The mechanic of how we currently slow down and stop, and the ramifications that has on current and future movement, does effect gameplay. It became cumbersome and, while looking pretty, made movement slow and tedious at times.

If this game was played with simple dots, btw, gameplay would be the exact same. It just wouldn't be as aesthetically pleasing. To you, and many others, that could change your experience with the game, but that is all.