Quote Originally Posted by Rukkirii View Post
While the animations were nice, the development team's number one focus in A Realm Reborn is on gameplay so even though they were nice animations, the team made the decision to remove them.
I'm finding it hard to not be let down by this information. You say their number one focus is gameplay, but that certainly doesn't limit their focus elsewhere, as we've clearly seen from the talk session. So was the decision to remove these animations temporary; resources were needed for a timely release and they'll likely be added back later? Or was it a more permanent deal with the engine swap and something they're not looking to use at all in the future? Or could they re-tool more detailed animations from scratch further down the road?

These are our characters, not automatons. During the early days, the attention to detail was one of the only things that gave FFXIV a presence. To say "sacrifices must be made somewhere" isn't only insulting to the animation team, it's a slap to the players that were hooked by the (I don't want to say "little things" because I feel it's more important than a lot of folks believe) level of craftsmanship that went into those certain areas.

This stinks of XI's "PS2 limitations" all over again. Options - we need them. Give me some kind of hope.