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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rukkirii View Post
    While the animations were nice, the development team's number one focus in A Realm Reborn is on gameplay so even though they were nice animations, the team made the decision to remove them.
    What a sad day. Animations in XIV was what set it apart from other MMO's. I loved how much emphasis was put on movement and you FELT like your character was actually doing something.

    I love chaos thrust in 1.0. It looks great, you can feel the umph put into it, and you feel like your character is using all they have.

    Then we have 2.0 chaos thrust. While the visuals are nice for it... it's rushed and feels very stiff.

    People need to stop with this gameplay>aesthetics/animations. Gameplay can only go so far unless you have nice aesthetics and making a bright visual won't go as far IMO. People bitching about animation lock are really messing up this game visually. We couldn't have a happy medium for animation locks skills and ones that don't? I don't see why they couldn't do both... Really dissapointed in this information.
    (8)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by DeadRiser View Post
    What a sad day. Animations in XIV was what set it apart from other MMO's. I loved how much emphasis was put on movement and you FELT like your character was actually doing something.

    I love chaos thrust in 1.0. It looks great, you can feel the umph put into it, and you feel like your character is using all they have.

    Then we have 2.0 chaos thrust. While the visuals are nice for it... it's rushed and feels very stiff.

    People need to stop with this gameplay>aesthetics/animations. Gameplay can only go so far unless you have nice aesthetics and making a bright visual won't go as far IMO. People bitching about animation lock are really messing up this game visually. We couldn't have a happy medium for animation locks skills and ones that don't? I don't see why they couldn't do both... Really dissapointed in this information.
    Well in this day in age yeah, but if you asked that same thing back in the ps1 era, there wasn't really anything good to look at.
    (0)