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  1. #51
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    188
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Decouple all dungeons/trials from MSQ entirely. In doing so, they could make them more challenging without it coming at the expense of the more casual playerbase. For those who were around, think Pharos Sirus but across the board (but now we have the trust system, so if that's too hard for some people, they have an alternative still).

    Trusts already exist for the more casual player, so I don't see why MSQ dungeons/trials can't be harder, if those who want them to be easy, already have an alternative (trusts).
    (0)

  2. #52
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,325
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by tsuchii View Post
    I DEMAND ALL MY MSQ DUNGEONS TO BE AT LEAST EXTREME LEVEL! *flips my bangs*
    WHERE IS THE MANAGER???
    Are you serious?
    People need to realize there's a middle ground between "i'm falling asleep" and savage raids. ff14 has no content for this, it's always either too easy, or incredibly difficult
    (3)

  3. #53
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,325
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    Then do some i don't know varaint dungeons, island sanctuary, side quests, new game+?
    new game + isn't content
    (5)

  4. #54
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Altina_Orion View Post
    Yet im expected to run expert roulettes for the tomes i need to get better gear, why is that?
    The roulette is there to encourage you to re-run the content after you've done your initial clear. This does not really mean that the content should be balanced around you or your competence, especially when the scope of that content is story content.

    I sympathize, but you're always going to find a group of players that turn around and go "Too easy, too boring", especially when the jobs aren't exactly stellar. They are just far better off having an additional difficulty option (that much I do agree with), than what they are by continuously pushing the standard story mode dungeons. In premise it's the same issue of trying to continuously decrease the difficulty.

    Edit: Either an additional difficulty, or like Bryson suggested and just decouple the content, dungeons etc., from post-story progress, then you can just go with whatever scope you want, and it allows for a greater degree of freedom.
    (4)
    Last edited by Kaurhz; 08-13-2025 at 08:43 AM.

  5. #55
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    229
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    I just wish dungeons weren't always a corridor thing lmao.
    (3)

  6. #56
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MayuAmakura View Post
    I just wish dungeons weren't always a corridor thing lmao.
    We've done some dungeons with different paths in the past and they just don't work. People take the optimal path anyways. Everything is a corridor of you draw a line through it and always follow the line. Variant is something different but maybe it shouldn't be? That said, I wonder if we would lose content over budget if everything was variant, because I'd rather not.
    (3)

  7. #57
    Player
    BlisteringFrost's Avatar
    Join Date
    Aug 2024
    Location
    Dark Night
    Posts
    290
    Character
    Blistering Frost
    World
    Maduin
    Main Class
    Dark Knight Lv 100
    The new raid in Destiny 2 is literally "pick your adventure" style where you choose the order you'd like to do the boss encounters in. Makes it extremely open ended and lets players just pick the boss that has the stuff they want if they only want a particular item.

    WoW gave us the Ohnarahn Plains dungeon last expansion in Dragonflight, same idea. Tackle whatever boss you want first (except final boss) and progress as you'd like that way. Did people DO that? No, we just did one big circle around the map because it's optimal. Doesn't mean the choice isn't there. Especially doesn't mean you can't. Do dungeons like these.
    (0)

  8. #58
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BlisteringFrost View Post
    The new raid in Destiny 2 is literally "pick your adventure" style where you choose the order you'd like to do the boss encounters in. Makes it extremely open ended and lets players just pick the boss that has the stuff they want if they only want a particular item.

    WoW gave us the Ohnarahn Plains dungeon last expansion in Dragonflight, same idea. Tackle whatever boss you want first (except final boss) and progress as you'd like that way. Did people DO that? No, we just did one big circle around the map because it's optimal. Doesn't mean the choice isn't there. Especially doesn't mean you can't. Do dungeons like these.
    So this is better how?
    (1)

  9. #59
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    217
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    Dungeon was piss easy, and actively harder with trusts because of how ass they are in the DPS department. To those who pretend you don't have to scrape people off the floor: you very much do. I can be on any dps job with raise on it, and I still have to scrape people off the floor in the entire dungeon. If I'm a healer, I sometimes see both DPS die to random garbage on the first mechanic, it's just kinda... bad. The dungeons aren't hard, but these are the same people who died to not-Alexander at the end of the Twinning, or the same people who failed the ATE in Seat of Sacrifice. Catering to people who play worse than actual children is impossible.

    While trusts will be making the dungeons a slog, people who wanna have their hand held can follow Wuk Lamat or something - don't like that it takes 30min? Guess what, neither do the players that you would otherwise be matched up with. Suck it up.
    (6)

  10. #60
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    605
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Now try doing this dungeon at min ilvl and entering alone at Duty Finder.

    It surely will be a bit harder than when you did with your raiding BiS gear and your static/FC full of savage farmers.

    Bonus points if you play as healer and face a tank that thinks that tanking cds is for the weak.
    (1)

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