Quote Originally Posted by miraidensetsu View Post
It seems like you're going into a dungeon overgeared for it. Things will melt faster with higher ilvl. Boss mechanics will be skippable. Tank busters will take 10% HP unmitigated. At most. Of course it will be too easy. There is a reason there is a ilvl cap in some harder duties.

Alas, you guys already have a hard content to do. Dawntrail was a raider fest, with occult crescent normal being so hard that only raiders could clear it. You will have your ultimate, your shiny new savage tier.

Another thing: an interesting dungeon is not necessarily a hard one. A content that's hard for the sake of difficulty is just annoying.
Where's this so called "feast" for raiders?