Quote Originally Posted by Ardeth View Post
I get the idea of wanting ever-increasing difficulty, but who or what is to say what that limit is?
Well, if it were me…
  • In terms of speed and precision of execution, I'd aim for Shadowbringers.
  • In terms of amount of logical reasoning required, I'd aim for Shadowbringers through Dawntrail (I dont think they're significantly different here).
But that first point hints at the core issue here: When SE has limited mechanics to essentially being "dodge the AoE" or "ride the knockback", that leaves them with very few levers for controlling how "engaging" content is. Comparing EW to DT, it is in fact just one lever: make things go fast. But that's not the same as making dungeons more interesting; it just means you're busier.