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  1. #521
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,399
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The content also requires less team interaction. Back then you could ask whether or not you wanted to clear side rooms or get more mobs for optional xp or rewards. You could talk and give advice on how to better tank or position mobs or bosses, or just about how to deal with specific things in general.
    All of this has been essentially been axed out of the game, and since everything has turned into individual binary checks everywhere, then there is no reason to interact anymore.
    Add this to the fact that when people reached a new low in EW with how "boring" dungeons turned out to be, it made people want to get out of there even faster and didn't exactly push them to actually talk. Or how the content has been macdonaldized: people queue up after work like they'd order a fast food, and they don't even do it for the quality of the food either.
    (8)

  2. #522
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    163
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    The content also requires less team interaction. Back then you could ask whether or not you wanted to clear side rooms or get more mobs for optional xp or rewards.
    And the answer, as it has been since time immemorial, was 'no', because it was never worth it. And I vehemently hate, and have always hated, 'skippable' content in dungeons, especially when it utilized what was functionally exploits to skip it. Wildstar was huge on that, it was just awful.

    You could talk and give advice on how to better tank or position mobs or bosses, or just about how to deal with specific things in general.
    The notion that you 'can't talk or give advice' etc is a myth pushed by people who got banned for toxic 'advice' delivered in the same scathing manner as it was in other MMOs. No one is getting banned for saying 'can you please tank it to the north' or 'can you please slow down I'm struggling.' or anything like that. The reality is that people don't really need to give or receive this 'advice' because collectively the gaming community has been playing MMOs for decades now. Things like "face the boss away from the party", "don't stand near the head of a butt or head of a dragon unless you need to", "Don't stand in crap on the floor" are so baked in that it's simply unnecessary to communicate these concepts unless it is something designed to specifically 'flip the script' (e.g Necropurge in Weeping City). We 'communicate less' because we don't need to communicate. If people die to something, it's usually incredibly obvious why and in the rare cases it is not, they'll eventually ask.

    The notion that people 'need advice' is in and of itself kind of tiresome. Some people want to figure things out on their own or learn by trial and error. If it isn't your savage group then who cares - let them. The thrill of discovery used to be a thing in gaming, and started being smothered back as long ago as when Gamefaqs hit the scene. Just let people have fun.
    (6)

  3. #523
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    122
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    make the game even harder pls
    (4)

  4. #524
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,399
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atma View Post
    And the answer, as it has been since time immemorial, was 'no', because it was never worth it. And I vehemently hate, and have always hated, 'skippable' content in dungeons, especially when it utilized what was functionally exploits to skip it. Wildstar was huge on that, it was just awful.
    I'm not exactly going to argue for optional parts of dungeons to be back, the only point I made was that it generated interactions in parties, and that I have never seen said interactions turn sour or toxic and most people have always been happy to accommodate. I don't think that type of content had ever been an actual detriment to the game in spite of what SE may seem to think. It was such a non issue that when they finally said they "fixed" this, I was a little confused to say the least.


    Quote Originally Posted by Atma View Post
    The notion that you 'can't talk or give advice' etc is a myth pushed by people who got banned for toxic 'advice' delivered in the same scathing manner as it was in other MMOs. No one is getting banned for saying 'can you please tank it to the north' or 'can you please slow down I'm struggling.' or anything like that. The reality is that people don't really need to give or receive this 'advice' because collectively the gaming community has been playing MMOs for decades now. Things like "face the boss away from the party", "don't stand near the head of a butt or head of a dragon unless you need to", "Don't stand in crap on the floor" are so baked in that it's simply unnecessary to communicate these concepts unless it is something designed to specifically 'flip the script' (e.g Necropurge in Weeping City). We 'communicate less' because we don't need to communicate. If people die to something, it's usually incredibly obvious why and in the rare cases it is not, they'll eventually ask.

    The notion that people 'need advice' is in and of itself kind of tiresome. Some people want to figure things out on their own or learn by trial and error. If it isn't your savage group then who cares - let them. The thrill of discovery used to be a thing in gaming, and started being smothered back as long ago as when Gamefaqs hit the scene. Just let people have fun.
    I never referred to any toxic advice or anything. You're going on a rant on something totally unrelated.

    I quite bluntly implied: today, there is nothing left to give advice on when running any piece of content but extremes/savages/ultimates and even for those, you'll quickly get a raidplan to follow to the letter anyway. No need to talk ingame about it much either.
    (2)
    Secretly had a crush on Mao

  5. #525
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    226
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    thread: people who somehow cannot follow an NPC in a boss fight and people who are offended when told to play the game
    (7)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  6. 08-19-2025 09:28 PM

  7. #526
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,065
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    I wish I could go back to 1.0 lol

    I loved the slower battle system more akin to FFXI where I could actually think, and each job felt unique and teamwork was a must. Ifrit was so tough with Garuda and Darkhold took so much organisation it was amazing. Now I am older I do react a little slower these days but I hate all the pew pew running round it is like they cannot think of a good battle and just think lets place loads circles here ticking thing there and knockback here. I know there are a lot of younger players who will probably hate that but for me I enjoyed the slower more strategic feeling, and healers where healers not dps but you where kept on your toes every second so you did not have time to be bored.
    (4)

  8. #527
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    I feel like elitism is running wild on a thread where all that was asked was an easier mode. Not a change to what you had or what you can do, but an easier mode because it was too hard for them. Or me, hell that new alliance raid sucks. I don't want to do it again. I did not find it fun. But I'm also not you guys. I don't want everything always to be as hard as possible. I do think they've lost what fun is in terms of content or job design.
    (4)

  9. #528
    Player
    BlisteringFrost's Avatar
    Join Date
    Aug 2024
    Location
    Dark Night
    Posts
    309
    Character
    Blistering Frost
    World
    Maduin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ardeth View Post
    I feel like elitism is running wild on a thread where all that was asked was an easier mode. Not a change to what you had or what you can do, but an easier mode because it was too hard for them. Or me, hell that new alliance raid sucks. I don't want to do it again. I did not find it fun. But I'm also not you guys. I don't want everything always to be as hard as possible. I do think they've lost what fun is in terms of content or job design.
    It's not elitism to say "no". It's elitism because some individuals refuse -- not can't, they refuse -- to put in the effort set as a requirement for them.

    Next somebody will call this ableist before they even finished reading the entire second sentence. Stupidity is a skill. And it is not a desirable one for the grossly overwhelming majority.
    (2)

  10. #529
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by BlisteringFrost View Post
    It's not elitism to say "no". It's elitism because some individuals refuse -- not can't, they refuse -- to put in the effort set as a requirement for them.

    Next somebody will call this ableist before they even finished reading the entire second sentence. Stupidity is a skill. And it is not a desirable one for the grossly overwhelming majority.
    Not everyone is like you. I play for fun. If it's not fun I don't play. I stay in my lane so to speak. I don't want to do anything harder than normal difficulty though that differs between people, but there's this group of people that want to ruin the content I find fun when no one is asking for the content in their lane to change at all.
    (7)

  11. #530
    Player
    RyoXander's Avatar
    Join Date
    Oct 2018
    Posts
    108
    Character
    Wiccan Ghost
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Don't think this is an age thing. It's definitely a state of mind thing. There was a study done on older gamers that showed that reaction time and mental agility is pretty much the same as younger gamers. The issue is that older people tend to be more stressed out and or tired and that does impact your ability to play optimally. Green Tea helps with calming and focusing cuz of the L-Theanine until they decide to fix their content to allow everyone to have fun.
    (2)

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