
I like the idea of being able to trade those dungeon gears for glamour reasons, because there are just so many other ways of getting better gears, and that would not require you to rely on trading dungeon gears.
It's probably just bad timing, since recently the crafted 740s have been up for upgrades to 750s, and so their prices are inflated.So as the title says, can we please do away with this already. It's SUCH a waste of time, and I thought this game was supposed to be friendly to those who take breaks. The only gear available to alleviate this issue was the crafted 740 gear, and there was either none left on the market board, or it was all super expensive. We all spent a mil or two trying trying to get these guys geared just so they could play with us, which also included having to break our party up, hop worlds and check prices in other locations.

I dunno, seems like you should befriend an omnicrafter. I had two FC mates come back still in mainly 700/710 pieces. Only needed to make them 5 i740 pieces for them to take on the new content. 10 minutes of crafting and they were set. Barely a drop in my retainers storage to outfit them. Zero gil spent. ¯\_(ツ)_/¯


I don't think I actually said this to anyone else but I'll say this to you since you weren't being rude or derogatory, it's honestly not that we didn't know anyone. It's who we had available. All of the examples in this post were to make a point about being able to trade dungeon gear. That's all. We got the gear and were able to do what we needed. I just recognized a barrier and thought that in this time, with the game in it's current state, it was an unnecessary one.I dunno, seems like you should befriend an omnicrafter. I had two FC mates come back still in mainly 700/710 pieces. Only needed to make them 5 i740 pieces for them to take on the new content. 10 minutes of crafting and they were set. Barely a drop in my retainers storage to outfit them. Zero gil spent. ¯\_(ツ)_/¯

There are other ways to catch up without the need to go into dungeons for dungeon gear. Gear dropping from battles or chests being untradable makes total sense. Compared to other games that have a good chunk of tradable gear, this game doesn't hand that much out in comparison. Tell me another MMO where only 6-9 pieces of gear drops in total from all bosses and trash pulls. Not that many. Usually tradable gear drops in droves and is cheap, in most games that has this feature. And guess what? Most of the time, the tradable gear is junk and gives randomized stats that would usually be useless and only the good stat gear sells about as much if not more than crafted gear.I don't think I actually said this to anyone else but I'll say this to you since you weren't being rude or derogatory, it's honestly not that we didn't know anyone. It's who we had available. All of the examples in this post were to make a point about being able to trade dungeon gear. That's all. We got the gear and were able to do what we needed. I just recognized a barrier and thought that in this time, with the game in it's current state, it was an unnecessary one.
I'm all for it, but please realize the issues that would come up if dungeons gear was tradable. It is quite easy to see how it plays out with other games. Desirable dungeons drops won't be cheap.
Edit: This just seems like poor planning. It's not like this requirement is a surprise. This happens each time new content drops: new content requires a slightly higher ilvl than the previous. It truly is unfortunate you didn't have the time to wait for crafts or had the time to get catch up gear in other ways than the market board. I completely understand the issue of time constraints, but usually planning and coordinating can help. My buddy who can only play one weekend a month, for example, was one of the two FC mates. I knew he'd be in that gear and told him to let me know when he gets on this weekend to give to him. Adding another avenue to get tradable catch up gear other than crafted also would definitely 'hurt' that market. How much? I wouldn't know. I don't touch it.
Last edited by Uzephi; 08-08-2025 at 05:56 AM.


Okay, so once again let me just be super clear. As someone who has played the game since stormblood, I know there are other ways to get gear. I FEEL like when people answer this way, they think that all of us in the said group have unlimited time together. We wanted to accomplish a goal right then and there. The other ways would have killed the time we had available even more, to the point where we wouldn't have been able to do what we wanted to do.There are other ways to catch up without the need to go into dungeons for dungeon gear. Gear dropping from battles or chests being untradable makes total sense. Compared to other games that have a good chunk of tradable gear, this game doesn't hand that much out in comparison. Tell me another MMO where only 6-9 pieces of gear drops in total from all bosses and trash pulls. Not that many. Usually tradable gear drops in droves and is cheap, in most games that has this feature. And guess what? Most of the time, the tradable gear is junk and gives randomized stats that would usually be useless and only the good stat gear sells about as much if not more than crafted gear.
I'm all for it, but please realize the issues that would come up if dungeons gear was tradable. It is quite easy to see how it plays out with other games. Desirable dungeons drops won't be cheap.
On top of that, I have played plenty of other MMO's and dungeon gear drops aren't a problem. Dungeon gear in this game is always weaker. To be able to trade them breaks absolutely nothing.
- You made three different points in that last little bit so I will address them.
1. "Most of the time, the tradable gear is junk" - Dungeon gear in this game currently is junk. Like 99% of the time you either desynth it or go back to your home nation and trade it in.
2. "and gives randomized stats" - This game doesn't do randomized stats and neither do TONS of other MMO's, including SE's other MMO FFXI, where there is free trading.
3. "only the good stat gear sells about as much if not more than crafted gear." - We have already established that dungeon gear in this game is always a weaker gear, so this is a non issue as long as they continue the trend.

Please see my edit. This is poor planning. i740 gear wasn't released two days ago. It's been out for awhile. You knew you were returning. So, letting an omnicrafter you know like I tried advising in my first post prior to your return so they have a set ready for you is a waste of your time? I'm done if that's true. I have helped many returning players with gear because they asked for free, because I get a crap ton of spare materials when farming spiritbond.Okay, so once again let me just be super clear. As someone who has played the game since stormblood, I know there are other ways to get gear. I FEEL like when people answer this way, they think that all of us in the said group have unlimited time together. We wanted to accomplish a goal right then and there. The other ways would have killed the time we had available even more, to the point where we wouldn't have been able to do what we wanted to do.
On top of that, I have played plenty of other MMO's and dungeon gear drops aren't a problem. Dungeon gear in this game is always weaker. To be able to trade them breaks absolutely nothing.
- You made three different points in that last little bit so I will address them.
1. "Most of the time, the tradable gear is junk" - Dungeon gear in this game currently is junk. Like 99% of the time you either desynth it or go back to your home nation and trade it in.
2. "and gives randomized stats" - This game doesn't do randomized stats and neither do TONS of other MMO's, including SE's other MMO FFXI, where there is free trading.
3. "only the good stat gear sells about as much if not more than crafted gear." - We have already established that dungeon gear in this game is always a weaker gear, so this is a non issue as long as they continue the trend.
Edit: You claim to play since Stormblood, so you should have known the ilvl requisites would have been more than 700/710 and 740 was available to farm and get, and know the current mechanisms in place, so this didn't blindside you
Last edited by Uzephi; 08-08-2025 at 06:11 AM. Reason: added in edit


Poor planning? It's a video game, and we're doing normal content, we aren't running extremes lol. Also I don't need you to advise me on anything. We came back when we did. I was fully prepare like I've said for the millionth time in this thread, I was just trying to help others out. And as far as a waste of time, playing video games is LITERALLY a waste of time, but no one can dictate what anyone spends their time on. That's probably why none of the other people felt the need to be "prepared", and im not gonna judge them because they have lives outside the game. On top of that, this game is usually the antithesis of QOL.Please see my edit. This is poor planning. i740 gear wasn't released two days ago. It's been out for awhile. You knew you were returning. So, letting an omnicrafter you know like I tried advising in my first post prior to your return so they have a set ready for you is a waste of your time? I'm done if that's true. I have helped many returning players with gear because they asked for free, because I get a crap ton of spare materials when farming spiritbond.
Edit: You claim to play since Stormblood, so you should have known the ilvl requisites would have been more than 700/710 and 740 was available to farm and get, and know the current mechanisms in place, so this didn't blindside you
Lastly, none of that changes the fact that being able to trade dungeon gear doesn't break anything in the game, and we should be able to do it.
Idk I feel like you didn't come off adversarial at the start so i'm not sure if there is something you don't understand here.

1. You didn't explicity say it was hard, but you're crying about it suggests you think it is. You wouldn't be complaining if it were easy?Lol I've read plenty of your comments now to know you're bad faith so I'll have fun and engage with you.
1. Did I say it was too hard? or did I say that there was an arbitrary barrier with trading lesser dungeon gear that most people don't use? And yes I have played MMO's for over 20 years and I would be willing to bet that you probably would think they're too hard.
2. Yeah like others have explained, because this patch introduced the upgrades to the crafted gear, people bought most of them, and the ones that were left were insanely expensive. We didn't know this because we were gone. I literally saw examples of legs going for 700k and even an earring going for 1.5mil. My bad for being a good FC mate and trying to help others so they can also participate in content with us and have fun. It is supposed to be an MMO after all. But I guess you people have played the game on solo mode for so long that you don't understand kindness or empathy.
3. YEAH kinda, that is if we can get the gear. Tell me, when you hit level 100 at the beginning of a patch cycle, does your rotation change AT ALL after that? Oh it doesn't? so literally every boss there after your skills and ability to perform your rotation stay the same regardless of the gear you have on? Oh wow, so the only barrier to entry is the minimum gear level, and all we have to do is meet that? okay, well you're telling me it's okay that we buy it off the marketboard but it's not okay to trade someone dungeon gear that most of the time no one uses anyways? Make that make sense to me. You people are ridiculous.
2. A paragraph of strawmans. Checked universalis and the gear is affordable.
3. Unsure what rotations have to do with your apparent inability to hit ilvl 725.
again, your post reads like you and these fc mates barely play, but want to do the new content day 1 of its release. Welcome to vertical progression.


Lol you are actually miserable.1. You didn't explicity say it was hard, but you're crying about it suggests you think it is. You wouldn't be complaining if it were easy?
2. A paragraph of strawmans. Checked universalis and the gear is affordable.
3. Unsure what rotations have to do with your apparent inability to hit ilvl 725.
again, your post reads like you and these fc mates barely play, but want to do the new content day 1 of its release. Welcome to vertical progression.
1. I didn't say it explicitly because I didn't say it at all and that wasn't even what this post was about, but you read it that way because you got mad that someone criticized the game aka your personality.
2. You're literally using a strawman how tf are you saying that's me!? You can't tell me what we all experienced and went through. Others have also validated it. Do you even know what a strawman is?
3. Yeah convenient you strawman focusing on a supporting point and acting like its a main one. The point is that you can't argue time investment for skill purposes because rotations stay the exact same through entire expansions 99% of the time. Does that make sense to you? If otherwise we can buy gear off the marketboard, why shouldn't we be able to do content on day one of the patch after not playing for months? Thats how the game operates right? That's what you specifically said you didn't like right?
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