Results 1 to 10 of 169

Hybrid View

  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,939
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Snip
    Again I have said nerfing tanks healing is a good thing I don't know how much more I can mention this. But again like you've acknowledged it's more then sustain, I would personally rather they start by toning down the tanks kit entirely, then looking into things such as fight design and healer kits

    Fights should never allow for two players to wittle down a boss slowly (unless it was already at low percent), This is done by both reducing sustain and mitigation values first but also making sure item levels are properly synched and fights actually do enough damage.

    Though I can understand your view point I think as Tanks and Healers we should stand together and become the Supportstrike command force and become more powerful then ever leaving dps to solo content... Ok maybe off track here but we should be both asking for content to make both roles feel good and important as largely we've always been a after thought as Non-dps, hence why this awful imbalance between the roles has only festered into what we have today, I think nothing more then a overhaul of how both roles work is the only acceptable solution.
    Though if in the meantime that means remove tank sustain, so be it I may not wanna play the game because I no longer feel like a "paladin" but if the healers would finally be happy then I guess theirs no greater sacrifice, but I'll still keep complaining until I actually feel like a "Paladin" until the ends of time.

    Quote Originally Posted by CaptainLagbeard View Post
    Sure it's possible to do DRK and 3 DPS, but I imagine it'd be considerably slower to do DRK and 3 DPS that can't heal at all (BLM, BRD, MCH, SAM, DRG, NIN and VPR) than it is to do just about any other setup... And if they didn't have the 7.1 buffs, it'd be even worse and slower.
    In what world would it be slower? as long as you know when to mitigate for AOE's in bosses and don't make mistakes It wouldn't be any slower... You really are overestimating tank sustain at this point and underestimating tank mitigation, fight output ect. I've even managed to do stormblood dungeons without no tank or healers and no rdm/smn this games damage output is a joke, though admittedly if you go no tank you cant wall to wall
    (0)

  2. #2
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,311
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    In what world would it be slower? as long as you know when to mitigate for AOE's in bosses and don't make mistakes It wouldn't be any slower... You really are overestimating tank sustain at this point and underestimating tank mitigation, fight output ect. I've even managed to do stormblood dungeons without no tank or healers and no rdm/smn this games damage output is a joke, though admittedly if you go no tank you cant wall to wall
    On bosses, it'd probably be about the same... But I would imagine trash mobs take a bit longer as you probably need most CDs every pull unless you do it one pack at a time.



    Edit:
    Quote Originally Posted by Supersnow845 View Post
    You talk as if people are hyperfixating on tank sustain as the ONLY problem and the flawed approach of that when nobody who spends more than 5 seconds looking at the interlinked problems of tanks and healers thinks that’s the only problem.
    I suppose there is some fixation on tank sustain from my part, but mostly because it's an easy thing to fix.
    And literally the only counter arguments against fixing it have been the occasional person dropping in being "I have main character syndrome and I must be catered to!" and the notion that fixing one issue doesn't fix every issue that currently exists, has ever existed and will ever exist.
    (0)
    Last edited by CaptainLagbeard; 03-30-2025 at 02:46 AM.

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,939
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    On bosses, it'd probably be about the same... But I would imagine trash mobs take a bit longer as you probably need most CDs every pull unless you do it one pack at a time.
    No Im serious when I say this if you properly know how to play dark knight you will not take longer you can easily take two mob packs, then another two mob packs with the CD's you got. aslong as you know how to actually use your mitigation the pulls are a joke.
    (3)