Quote Originally Posted by Supersnow845 View Post
(Side note I’m not being condescending using Caps, it’s because it’s annoying to embolden text on mobile)

SCH doesn’t “win” because it was first. SCH wins because its kit was organically designed around its needs as the game developed and retains depth induced by choice. SGE copies SCH without understand why SCH is the way it is and with all of SCH’s nuance ripped out of it to make it “flow” better and then with additions made in DT seems to have no idea what to do with SGE. Like I despise seraphism but I can at least point to the fact that Seraphism covers SCH’s two age old weaknesses- namely healing on the move and sustained pure healing. WHAT does philosophia add to SGE? Like genuinely I cannot think of a niche philosophia fills. If they wanted “pankardia” for flavour then 1) they failed at making it actually pankardia and 2) in a world pankardia exists in physis is useless as a separate skill but since physis exists philosophia just comes off as a second charge of physis on 3 times the CD.

You could have just left the emphasis out. Let me remind you what you originally said.

"Aetherflow was designed as it is and is balanced well against energy drain and dissipation, the skills aetherflow offers are diverse and have good niches (sacred soil is too strong but that’s a different argument) but my problem with addersgall is that it’s just aetherflow with none of aetherflow’s nuance"

But then you say that:

"They are lacking in nuance because they are COPIES, I don’t know how to make this any clearer."

You could have made it clearer by saying what you really thought in the first place. No need to add emphasis when really all you did was clearly communicate your position.

But here you are again claiming that Scholar has "more nuance", without explaining what you mean by that. When it comes to Philosophia, it can either boost your healing magic or give you a "pankardia" effect. This is a skill that can be used in different situations, based on whether you need another regen or some boosted GCD heals. Boosted GCD shield/heals are good for managing unscripted damage and recovery, or just a lot of damage and not a lot of time to respond to it. As far as applicability for the additional regen, there's the Beat 1 Phase in M2S, in which players have a DoT that grows in potency throughout the 1 minute and 50 second phase. There is a lot of use for additional regen time during that phase. So there's a good potential for use.

Physis has both effects at a lower potency and has a shorter cooldown. Philopsohia effectively only lets you use one of the two effects in any given GCD, but the effect is more powerful, and the cooldown is longer. So I'm going to place Philosophia where I need the stronger effect (such as having the stronger regen further into Beat 1), and use Physis for when I need a smaller regen.