Results -9 to 0 of 11423

Threaded View

  1. #11
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by YarnMage48 View Post
    snip
    I knew we’d finally reach this point. The “SGE has to be a copy of SCH because otherwise it wouldn’t be able to function as a job”. This isn’t a reason, this is playing into squares lazy and excessively restrictive design. SGE only has to excessively blatantly copy SCH because square has no job design creativity. Reiner didn’t say that holos needed a mit, Reiner pointed out that SGE was struggling in DSR because SCH could cheese mechanics in DSR with spreadlo, it had nothing to do with holos mitigation. But that doesn’t mean you just homogenise them further to make SGE broadly functional, you give people an actual strength of SGE to play it that dominates SCH. You differentiate not homogenise You even point to astral/umbral draw. Let me remind you THAT WAS MADE IN DT AND AST HAS FUNCTIONED FINE FOR 4 EXPANSIONS. There isn’t any sort of necessity behind squares actions, it’s laziness and limited design creativity. You can notice this with the regen healers. They simply do not have remotely close to the kit overlap the shield healers have and they still function as they are. Similarities should exist but there is no excuse for having a near one to one analogue of almost every skill

    And again with your philosophia example that’s the way you solved it with your mit plan. A use case of a skill in a mit plan is not a niche (unless it’s a hyper specific example like macrocosmos in P3). You may have consumed kerechole in close proximity so you couldn’t use kerechole but that doesn’t mean everyone did. “Another regen” isn’t a niche. I don’t know how to make this clearer. Your personal mitigation plan can’t be extrapolated as core game design which is why the “700 potency” example is not extrapolable. Did I use oppisition in my mit plan and not use the remaining healing because it wasn’t needed……yes. Does that actually mean anything outside of being an individual mit plan as our AST oppisitoined there regardless of which shield healer I was on. It doesn’t change my original overarching point that my SCH mit plan shouldn’t functionally work on SGE. Like I said in an earlier post, if I was actually trying on SGE I would have told our AST “don’t opposition there I can cover this with holos” but I’m not claiming my SCH mit plan is perfect on SGE, I’m claiming it’s broadly functional (90-95% of the way there) which IS a problem

    I also have no idea why you think “crisis management” gets higher, if you die above 82 the tank can just leave you dead on the floor while they play the party healer. Dungeon healing is literally a reverse curve being hardest at the very early levels
    (11)
    Last edited by Supersnow845; 02-26-2025 at 04:31 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess