Quote Originally Posted by Dante131 View Post
What I don’t understand is why tanks and healers should deal similar damage. No other game does this. Most tanks have rotations and damage tools because in most games, those are essential for maintaining aggro. Of course, I know that in FFXIV you can just throw out one AoE and go AFK without losing aggro, but that’s another story. This is why I don’t get why tank damage even comes up in discussions about healer roles.
I dont think tanks and healers need to do similar damage at all. they can out damage me by 60% and thats fine.

The problem is not that they out DPS healers.... the problem is that they can do their nails while fighting the boss and NOT NEED healers

ultimately, as you pointed out, thats battle and a little class design. SE made tank jobs that beg for harder encounters, they made healing for harder encounters.....they just forgot to invite the encounter team to the same sessions. result being, tanks are godlike creatures that can heal themselves, deal damage and walk on water, healers are basically out of work.