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  1. #1
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,549
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    When I get Extremes in Mentor Roulette for example - and this is with loads of sprouts - I usually teach the fight and we clear it.

    Granted this is with gear growth and occasionally Echo stacks, but the same thing can happen with current extremes (gear growth) and it's not that long before they add Echo stacks anyway.

    Like everything, Chaotic will probably feel a lot easier as time goes on.
    That has been my experience as well. There are probably a lot of people who think extremes are way too hard without ever actually attempting one. And yes I agree in regard to Chaotic.


    Quote Originally Posted by Voidmage View Post
    Tbh that probably isn’t helped with Extremes having just such a large scale in difficulty themself.
    Zodiark and Valigarmanda for example are barely above normal content difficulty while Endsinger was straight up cancer.
    My impression at the time was that most found Endsinger EX disappointingly easy. If I recall correctly for much of the fight everyone can just follow one person that knows what they're doing.

    Quote Originally Posted by Voidmage View Post
    I think with Midcore content Snow and others (me included) mean content you can jump in without a guide and still clear.
    Yes there will be mistakes, there will be wipes but it is easy enough to understand and recover from mistakes.
    You can do that with extremes, people often form blind prog parties for fun. They're usually tuned so you can make several mistakes and still win.

    Quote Originally Posted by Voidmage View Post
    For me the perfect midcore content was all the raids in Bozja be it CLL, DR or Dalriada.
    In the first and last it was the core players that neeed to know what to do while the rest was fine enough with just reacting. It was also what I want raids to be. REAL raids like storming something and not glorified boss fights.
    DR was straight up individual responsibility but still challenging enough.
    They were also the perfect example of easy enough mechanics made chaotic by the sheer number of players.
    Could you elaborate on what in your view makes those raids midcore and the normal 8-man/alliance raids not midcore? I'm trying to understand your viewpoint but I'm not seeing that much of a distinction between the two based on your description of what you liked about them.

    Quote Originally Posted by Voidmage View Post
    None of those got any criticism outside from the way to get into them so I have no idea why they just straight up abandoned that content.
    The community complained constantly about both exploratory zones at the time. It was only when they were missing from Endwalker did everyone suddenly change their tune and claim to have loved them the whole time and demand their return.

    I'm speaking in generalities of course but it's a moot point, they're making their return in the next patch or two. I assume they'll include similar raids as the previous ones.
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    Last edited by CidHeiral; 12-30-2024 at 09:41 PM.