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  1. #9701
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    745
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    it also seems that they really banking on ultimate for the use of esuna cause I remember a certain user here saying along the lines of "Esuna will be most likely be needed to be used more" and now that we have both the new content, that isn't quite the case really. Only maybe in Jade Stoa if you get hit by the ground exaflares but that's really it. Not the new dungeon or the new alliance raid.
    (0)

  2. #9702
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Maltothoris View Post
    it also seems that they really banking on ultimate for the use of esuna cause I remember a certain user here saying along the lines of "Esuna will be most likely be needed to be used more" and now that we have both the new content, that isn't quite the case really. Only maybe in Jade Stoa if you get hit by the ground exaflares but that's really it. Not the new dungeon or the new alliance raid.
    with the new alliance raid it would have made sense there since its now instant... and that raid is very busy, wouldnt have much time to stand in spot and cast it
    (0)
    #FFXIVHEALERSTRIKE

  3. #9703
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    745
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Also look at how prevalent that MTTT is starting to become. First we had M1S with raining cats and now we have the ice phase in ex3. Heck even the stack that tries to force the swap with the tethers can still easily be ignored with invulns and of course we have reject authority.
    (0)

  4. #9704
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    They need to go back and adjust all dungeons level sync, hard sync all stats, boost standard damage, make more damage unavoidable. Boom both tank and healer are more engaging.
    (0)
    #FFXIVHEALERSTRIKE

  5. #9705
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It's awkward that I felt more satisfied healing Byakko unreal then any of the current savage fights simply because you're actually allowed to cover for mistakes due to virtually none of the mechanics being immediately lethal and you can potentially survive things like the expanding AoEs overlapping, too few people in stack markers, or the add being too healthy by layering mitigation and timing heals.

    Granted, the fight is easier as a consequence but it made me actually feel like I was playing my role better.
    (3)

  6. #9706
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,169
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Sage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    They need to go back and adjust all dungeons level sync, hard sync all stats, boost standard damage, make more damage unavoidable. Boom both tank and healer are more engaging.
    It's not only the quantity of damage that could do with some tweaking. It's also the pacing.

    Predictable damage can provide only so much engagement. Predictable means it eventually becomes rote.

    Crit autos need to make a come back. Random chip damage to random party members. Non-fatal mechanics where the likely outcome is that people avoid some but not all of the outgoing damage. Etc.
    (0)

  7. 11-18-2024 07:41 AM

  8. #9707
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,038
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    The thing is, "balance so every job is viable" is a giant lie. The reason some jobs are not viable in certain fights in the first place is because of the move towards rigidity over flexibility.

    Back in HW, if we had extended movement phases, BRD can choose to drop Minuet or spam Feint for less of a damage loss than simply not attacking. Even as recently as in EW, standard BLM rotation was said to be garbage for TOP p6, so BLM players worked around it with alternate lines.

    The reason we have jobs that suck in certain fights rests squarely on the fact that the dev team forced every job into only one correct way of playing, there's no flexibility, there's no creativity, the job either sucks for that fight or it doesn't, so they try and "solve" this problem of their own creation by making the jobs that suck more like the jobs that don't suck.
    (10)

  9. #9708
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    BLM especially is constantly getting hamstrung by the fact that the devs only design for hard mechanics these days is arena wide marathons and they really just don’t seem to know how to actually deal with casters

    It’s like they design every mechanic for melee and tanks which instantly invalidates phys ranged advantage then tries (and often fails) to shove the casters into this design and it just doesn’t work a lot of the time
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #9709
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kes13a View Post
    with the new alliance raid it would have made sense there since its now instant... and that raid is very busy, wouldnt have much time to stand in spot and cast it
    It had a 1 second cast time. Like you could literally slide cast it without any problems or difficulties. This change did like nothing at all.
    (1)

  11. #9710
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Maltothoris View Post
    Also look at how prevalent that MTTT is starting to become. First we had M1S with raining cats and now we have the ice phase in ex3. Heck even the stack that tries to force the swap with the tethers can still easily be ignored with invulns and of course we have reject authority.
    I mean we had that stuff in endwalker also with the PlayStation mech in 2 ultimates and an extreme trial and with “first in line” and “second in line” for top and p8. If they think a new mech is hot s… then it will happen more then once or even close too each other in battle content.
    (0)

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