Quote Originally Posted by Maltothoris View Post
Another thing for me is that this tier really had long stretches of time where there is no significant amounts of damage that happen to the party at all. First one that comes to mind is M1S mouser 1 where no big party damage happens for about 2 minutes and its just a tb during that whoile time with some autos. Next we have m2s with I would say beat 2 being pretty light on damage as well. For M3s from the first barrous barrage when also goes into the drought til the next lariat after that is about another minute and a half. M4s then has the transition phase before the arena is discarded with the exception of the transform and knockback aoe. Then you also have Midnight and Twilight sabbaths which are pretty light on damage into the chain lightning. The only thing going for chain lightning is that the boss autos hurt but that's it. Now to be clear, all other tiers and expansions had long periods of downtime but I would say is one of the worst offenders in that regard.
Is it really that much worse though? I checked back on Anabaseios and we also had 20-40s of downtime where there's nothing but autos or boss is casting something.

They really could stand to make the boss cast less though. Casts that set up a mechanic don't have to be that long, in fact, just don't cast to set up mechanics, just have the assets spawn and players can just figure out that it's time for a mechanic and what mechanic it is based on what just spawned. Like Barbarous Barrage really doesn't require a castbar, just spawn the towers.