I've definitely seen a lot of complaining on other forums in the past too. I've had some discussions with a few people on how some ideas could solve the problems. The SCH fairy is an obvious one with debate still, but I am still uncertain about other parts like which card system to use for AST. We may have mentions of the oldest one, but those were also the days we dreaded seeing "The Spire" and "The Arrow". Only BLMs seemed to like the Arrow and I believe NINs hated that card and asked us not to give it to them since it drifted their rotation. In which case, ForsakenRoe seems to have some good ideas from what I noticed. They are already neatly placed in a thread of its own too. https://forum.square-enix.com/ffxiv/...ou-fix-it-line. Hope I got that link working.
I get that venting frustrations and complaining can raise awareness to the problem, but we eventually learn that it's only really good with drawing attention to the problem. Someone still has to come up with a solution to solve it. The frustration happened ever since Shadowbringers with letting the devs decide what was the best solution, so it may very well fall to us to say what is needed now. It doesn't make sense to tell someone to come up with something for us if we already know they don't know what that is >.>
In any case, those have been my frustrations. Players are telling us the healer strike may not be digging deep enough and they may very well be right. I have a Savage raiding friend, but he doesn't notice the green river as much from forming static groups. So it comes down to how well the dungeon finder wait times are for judgment. Looking at some other YouTube video comments, the healers are still looked at as very melodramatic as you said, Klu. Since we can only expect so much from new healers trying out the role. Although the suggestion to actually drop the game would be a bit "too permanent" so to speak. If I am having to do that, I am either very busy with something else or I am done and don't care anymore.
It's clear that at least some here have indeed boycotted the healer role for queuing for dungeons. I am levelling DPS classes as a main reason, but I am still persistent with DPS for the Expert roulette now. I might use the healer role for friends like for map parties, but that is my only exception so far. The plan I am thinking of is something akin to malicious compliance. Let the devs think the new healers replaced the veterans and teach the new players how to heal efficiently if asked. I will also try my best to perform well enough so they don't need to heal as much. Some days lag gets in the way or I don't notice something on time, but it happens. Once they can Glare spam like us, they can decide if they like it or not. I noticed several have come in to say they did not and joined the cause.

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