@ Azurarok

Dissipation used to have the risk of needing to resummon the fairy and sacrifice a GCD or 2 to do so. Nowadays, the debuff expiry script resummons the fairy instantly for us. The risk / reward is more so talking about other skills getting locked out for those 30 seconds instead. Seraphism (100), Summon Seraph, Whispering Dawn, Fey Illumination, Aetherpact and Fey Blessing are the locked out spells.

With the spell lockouts in mind, I pretty much devised a rotation of 2 sets of cooldowns I use for wall to wall pulls. One will rely on my own SCH spells and the second one relies on the fairy-based cooldowns. The self based one is Dissipation, Expedient and Recitation with the extra 3 Aether possibly going into Lustrate or Energy Drain. The fairy based one leaves Fey Illumination, Whispering Dawn and Summon Seraph / Consolation AoE shields. Both strategies will use Sacred Soil and Excogitation. Even Excog is mostly not needed and I saw the 45s buff expiry auto heal proc maybe 50 - 70% of the time.

@dwodmots

I do notice that DPS queues are still decent on the time of 5 - 20 minutes, but the Levelling queue is definitely choosing Dzemael Darkhold more often. It used to have the level 95 dungeon quite often with the first few weeks of Dawntrail when I was on the 4 healers. Now, I got maybe one level 91 dungeon in a couple weeks with a notably lower level on average as DPS. That probably means the healers you are seeing are probably newcomers or veterans of tank / DPS trying out the role.

I mean, it makes sense for the other role players to try it out to see why we are raising such a big deal about the healing sucking. The best opinion to consider would be your own first, then compare with other people's experiences. Some other Warcraft players have considered me an odd case though, since I have adapted to all 3 roles. I may not use all the advanced tech like a dedicated Savage role player would, but I can still do the basics and most of the intermediate stuff for all the roles.

eg 1: Incorporating the DPS potion into the opener. Mostly not needed on casual content with 90% of the stuff not having enrage timers. When one player accidentally did it on a map trash group, I joked by hoping the 4K gil pop was worth it, lol.

eg 2: Melding Materia to the gear. This part, I do try my best to fulfill on gear that won't get replaced immediately. I don't have a plentiful supply of grade 12 materia, but I will still reuse the grade 10 stuff if I have to. I have a ton of grade 10 materia due to the Endwalker end of expansion runs. This would probably be considered one of the intermediate stuff to do.

@ForsakenRoe

It's probably been a few months to a year ago since I got to read some of your suggestions. I didn't mean to make some mistakes on what you suggested. Just raising awareness that we do have detailed suggestions for the healer class. I did read the links from the very first post on this thread, but they don't go into the details you have done for the 4 classes. For the most part, the suggestions there were mostly to bring back the old stuff we remember from Heavensward and Stormblood. I have made similar suggestions, but some also said that it didn't make the healers different enough from each other. Aero 3 could be viewed as just the WHM version of the SGE Eukrasian Dyskrasia. A bit of a consequence from thinking about quick changes that might be able to make it into a major patch rather than an expansion release. Maybe the quick changes will have a place to tide us over so Square can buy some time to do the major changes.