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  1. #9881
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    you act like i take this serious. I find this forum funny as hell that people are complaining over a youtuber who does ULTIMATE and savage content in a media tour build. They think their job is useless
    I'm sorry, I mean I'm honoured that in 6 years , you've contributed less than 50 posts, and in your 2 than you just added, neither really contributed much to the discussion, did they? I mean in 6 years, I guess you don't seem to have noticed healers much.
    (6)

  2. #9882
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    605
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    you act like i take this serious. I find this forum funny as hell that people are complaining over a youtuber who does ULTIMATE and savage content in a media tour build. They think their job is useless
    It's not over the youtuber though and it's not because of the youtuber that most people here think their role has no value in the majority of content, the youtuber simply put a spotlight on it when the devs were saying they were "making the game harder", so much harder that WAR can still solo dungeons, and that that aspect has only got worse in DT. Surprise, surprise, healers don't like that idea.
    (9)

  3. #9883
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    despite the two sides of the discussion (more damage options vs more healing to do) being pretty much polar opposites on the spectrum of 'what is the solution that would work the best'
    Polar opposites? But we could literally get both. Adding more DPS buttons is not mutually exclusive with designing the fights to require more active healing.
    (3)

  4. #9884
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    you act like i take this serious. I find this forum funny as hell that people are complaining over a youtuber who does ULTIMATE and savage content in a media tour build. They think their job is useless
    Again, this is going on for much longer. This is a 180 pages long topic from 2020:

    https://forum.square-enix.com/ffxiv/...-healer-issues

    This is a 417 pages long healer complaint thread from 2022:

    https://forum.square-enix.com/ffxiv/...-play-Ultimate
    (9)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  5. #9885
    Player
    lucatracy's Avatar
    Join Date
    May 2022
    Location
    Uldah
    Posts
    68
    Character
    Dantes Leonhart
    World
    Goblin
    Main Class
    Dancer Lv 100
    Over 6 months and almost 1k pages later, plastered all over social media for a good while, barely anything has been done in terms of healer adjustments or affect queue times and inconveniencing other job mains in DT. I'm in favor of healer improvements, but this "strike" was definitely just all talk since the very beginning. Looking back, it all feels like one big joke that nobody was actually serious about.
    (0)

  6. #9886
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    Don't know whats funnier, the fact this forum thinks this small of people complaining about their job having more utility, or they think this very small group going on strike will change anything.
    Pathetic comment.
    (8)

  7. #9887
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by OliviaLugria View Post
    I don't see why anyone would ever think SE would directly acknowledge the strike. That would be a PR nightmare.

    If they do make any changes (which I'm finding difficult to belive) they'll just say some player feedback influenced them.
    Many game devs have acknowledged worse, but most importantly, quick.

    This here sounds like typical japanese company inertia.
    (2)

  8. 12-12-2024 08:18 AM

  9. #9888
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,467
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mercury_Grey View Post
    you act like i take this serious. I find this forum funny as hell that people are complaining over a youtuber who does ULTIMATE and savage content in a media tour build. They think their job is useless
    Moreso that the thread happened because, after several years of giving feedback about the Healer role's... role? in party content being usurped by other roles (mainly Tank), and forcing us more and more into 'Press spam filler action for damage, because you can cover all healing with OGCDs', the people giving the feedback were told, time and again, 'just wait till DT, they'll make healing harder'. Then the media tour showed that literally nothing had changed about how healing worked, that WAR could still effectively solo, or keep the team alive because Nascent Flash is an abomination in the face of sensible game design principles, and so the camel's back broke for a lot of players

    The other issue is, yes Xeno does Ultimates and Savage. But doing Ult/Savage is not a prerequisite for being able to do a 1T3D run of EX roulette. As long as you can manage to target Nascent Flash onto a DPS when you press it, almost anyone is able to pull it off. It's not some heavily skill-dependent test of your gaming capabilities, it's 'target ally before pressing the funny instant-full-HP button'

    Quote Originally Posted by GrimGale View Post
    Polar opposites? But we could literally get both. Adding more DPS buttons is not mutually exclusive with designing the fights to require more active healing.
    We could, but my point is, if you're a healer that wants to have more damage hitting the party, and therefore more reasons to press healing GCDs, Stormblood had that (due to having less OGCD access).

    If you're a healer that says 'we will always end up having to DPS in downtime, and there will always be downtime in some form in any content, so make the downtime more interesting by adding maybe 2 more damage buttons to our 'rotation'', then Stormblood had that (eg SCH having more than one DOT, and the timers of said DOTs being staggered)

    Yoshi-P said, in a pre-Endwalker Live Letter, that 'we don't plan to return to the level of complexity that 3.0 had'. You know what else didn't have 3.0's complexity? 4.0, Stormblood. No matter how we slice it, it seems like Stormblood (with adjustments/lessons learned from SHB onward, eg WHM Lilies) is the ideal 'blueprint' to start rebuilding from

    edit:

    Quote Originally Posted by Aidorouge View Post
    I don't imagine that Striker fellow for example has a sharp mind on any other part of the game if they think current healer is "visionary" design worth defending for months on end, to say nothing of how they and other anti-strikers keep saying this topic both "totally doesn't matter" but also lives rent-free in their minds enough that they keep coming back to bump it, lol.
    I think that their opinion is important to keep in mind, at least in some regards. A lot of their stance does seem to trend towards 'keep the status quo, because change is scary'. But that can be addressed by having the main core of the Healer jobs be effectively identical to how it currently is, and the additional complexity for those asking for it, would be an 'optional' addition on top.

    For example, I've posted about how I'd rework the Healers. Let's take the SCH, as an example, because Striker responded to that one in particular. They mentioned that they'd dislike 'being forced' into the 'stance dance' gameplay that the Strategies, Offensive, Defensive and Emergency, would provide to the player. In response to that, I reworked the potencies of actions, such that Strategy: Offensive has identical healing gameplay to the current DT SCH, with equal (or sometimes stronger) potencies to DT SCH.

    As such, a player like myself would find more enjoyment from the job, due to having a lot more choice in how to handle situations. Rather than a Succor, I could use Defensive-Indom for a barrier instead of healing. I could Defensive-Excog someone, which applies a barrier to them, and then Deploy both that barrier AND the Excog to help heal after the raidwide. I could forgo barriers entirely, and stay in Defensive so that Lily (the fairie) applies barriers to everyone over time via Embrace. But a player like Striker, may prefer to simply ignore the Strategies and focus on playing like they currently would. By staying in Strategy: Offensive, they'd be effectively playing 'Dawntrail SCH' automatically, and would still be able to clear all content.

    It's fine to be worried that changes will make a job you like, into a job you don't. The RNG removal for AST killed that job for me, for example. But the difference is, the AST changes were something that everyone was forced into. Even I have to deal with the cards being 100% predictable and the lore being demolished for a third time. But the path above allows players who don't want to partake in the changes, to ignore them completely, which I think is far healthier for avoiding players getting into a tizzy about 'oh I'm forced to do XYZ and I picked Healer to avoid that'. You don't want a 'full DPS rotation' (read: applying 3 DOTs and pressing Broil in between refreshes)? Sure, then simply don't press the DOTs, because the potencies are such that simply spamming Broil on every GCD is 98% of the damage of making perfect use of the DOTs
    (6)
    Last edited by ForsakenRoe; 12-12-2024 at 09:27 AM.

  10. #9889
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    755
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Lers just say the biggest thing has done is getting more people to talk about healers. That being said, I wish yoshi p's comment about " If you want engaging healing, go play ultimate." should of set it off but it is what it is.
    (5)

  11. #9890
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,105
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by lucatracy View Post
    Over 6 months and almost 1k pages later, plastered all over social media for a good while, barely anything has been done in terms of healer adjustments or affect queue times and inconveniencing other job mains in DT. I'm in favor of healer improvements, but this "strike" was definitely just all talk since the very beginning. Looking back, it all feels like one big joke that nobody was actually serious about.
    I don't think people would've realistically expected CBU3 to act fast given that they're known for their glacial pace (or at all, tbh). Moreover:

    Quote Originally Posted by Gemina View Post
    [...]
    • This strike is a protest. As such, it is not intended to disrupt the game or the players who have subscribed to FFXIV.
    From.The.First.Post.And.People.Still.Miss.It.

    :slow_claps:
    (1)

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