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  1. #1
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    773
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MisterNublet View Post
    I'm confused how the "hardcore" base gets catered to in this game.
    The whole "hardcore" vs "casual" debate just distracts from the real issue - lack of content with long shelf life that helps bridge the time until the next patch. This is something lots of us, hopefully, can agree on: that a good amount of gameplay content which is played for longer than just a few hours total is positive for an MMOs playerbase and the games health.
    (17)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  2. #2
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    454
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by ovIm View Post
    The whole "hardcore" vs "casual" debate just distracts from the real issue - lack of content with long shelf life that helps bridge the time until the next patch. This is something lots of us, hopefully, can agree on: that a good amount of gameplay content which is played for longer than just a few hours total is positive for an MMOs playerbase and the games health.
    I agree with this completely. Which is why I think its absolutely moronic that they wait until halfway through the expansion to release the field operations and relic weapon grind. Deep Dungeons could have been great too, but all they do is rehash the same basic system and are seemingly incapable of improving it. I wanted to like variant dungeons, but after the third or fourth time I'd start falling asleep, when it had the potential to be interesting, if they used WoW's mystic system or added different conditions each week... something, anything.
    (6)