Quote Originally Posted by Xylira View Post
The community in general. It's rather obvious from the tryhard premades that tend to run DRK+ groups that it works.

And yes, it is rather sad that 4 players are able to wipe entire alliance raids simply by coordinating their LBs.

Why are you so insistent on defending poor game balance? PvP is clearly unbalanced for FL, yet your response to anyone raising concern with it is just to dismissively tell them to play better.
It works because few if any people try to stop it from happening.

It is easy to mark an enemy Dark.
It is easy to run away from their engage.
It is easy to play a stronger job.
It is easy to play a job that stops the stronger jobs.
It seems impossible for any common player to give a damn.

I'm trying to look at it from a developer's perspective. There's 6ish strong jobs that work extremely well with Dark Knight. How many players in a game actually switch and utilize said jobs? Not very many. I'm lucky to get a single good Dancer, Dark Knight, or Dragoon outside the people I bring with me.

As far as balance is concerned, the mode IS BALANCED. Everyone who ques has the choice to select whatever job they want, use the chat how they wish, party up with 3 other people, and have an equal chance to get f'd by rng.

Are the jobs balanced? Not really, but each one still has their niche. As I previously mentioned, a more organized team can use jobs that I consider quite bad to much more devastating effect than anything a single premade could do if a team actually committed to it.

You seem to support beating down the skill ceiling as a form of balance when I'd much rather people rise up and try to compete at a higher level.