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  1. 08-25-2024 05:59 PM

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    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Aidorouge View Post
    And yet that's exactly what happened, unless you really think those 48 people did nothing at all the whole time (as opposed to the last minute when they knew they were cooked and done), which doesn't seem to be the case considering how many times they would have needed to die to get that score, or how Yellow was at least trying to take nodes.
    You yourself admit that you constantly engage in lethargic behavior. So yes, it can actually be reasonably assumed that quite a number of people basically did "nothing at all" the whole time.

    Quote Originally Posted by Aidorouge View Post
    or how I actively ignore "commanders" because these people are *not* playing to my benefit but my active detriment by demanding I play an NPC in "their" mode.
    "I deliberately and actively engage in behavior I know is detrimental to my team's success, why are my teams not having much success?"
    You are playing a team game. Your ego will have to take a back seat for 12 mins. You are the Warrior of Light only in terms of story, you aren't really the center of the universe. To the enemies, you are just <jobname>. Stop being so unbelievably entitled in a competitive game mode, and start working on your own attitude.

    Quote Originally Posted by Aidorouge View Post
    So no, I don't want anything to do with people from these guides, Discords, linkshells, etc because they're the reason the mode sucks to begin with and I would sooner get banned than turn into such a loathsome thing. The only thing they are to me at this point are enemy units I can't target, and if that sounds toxic or hostile to you, I'm simply giving the same energy back because this "community" you speak of never cared about making things better for anyone other than themselves, so spare me the faux-altruism.
    Or, you know, stop queueing. That is an option. If you don't intent do be a net positive for your own team anyway, just stay away.

    Quote Originally Posted by Aidorouge View Post
    It's not even *just* new players, where exactly is the motivation supposed to be for regular players like myself when I'm no better at stopping a premade from doing what they're going to do whether I'm on their side or not?
    If you cannot motivate yourself to engage in a gamemode you voluntarily queued for yourself, why should this burden then somehow fall on others? You have excuses for everything, but show very little personal responsibility for anything it seems.

    Quote Originally Posted by Aidorouge View Post
    Is this what PVP (and PVE) has decayed to in this game? That the majority of the group is forced to play a captive audience for someone else to flex on? Seems like another example of "I don't think this community is as well-meaning and cooperative as people think it is" when some of our biggest topics that a *lot* of us keeping popping up in are about premades and "slow-solo" tanks in the Duty Finder, or how one mode is completely dominated by one job with its one skill, while the other mode can't even bloody justify the existence of AN ENTIRE ROLE!
    You get the community you foster. By enabling feeders, griefers, afkers, dps who don't aoe in a dungeon, NINs that use doton on single targets, healers that only heal, healers that don't heal at all, tanks who don't mitigate, never calling anyone out for these behaviors but aggressively shouting down anyone that does, you get a community of precisely that. Which makes the few people who actually do give a damn about the game that they pay money for, and invest a lot of time in, actually stand out like a sore thumb. Also, PvP content isn't "cooperative", it's competitive. Just because Frontline doesn't have some league mode or similar, doesn't mean it's not competitive. The other teams aren't interested in giving you a fun match, they are there to win, and that means killing you as often as possible whenever possible. And YOU should have the same motivation.

    Quote Originally Posted by Aidorouge View Post
    And for all of that which can be laid at Square-Enix's feet for their less than ideal design decisions, it was ultimately the playerbase that chose to exploit those flaws until we became our own worst enemies. Hell, almost have half a mind to make a separate topic precisely pointing this out...
    "Exploit". DRK's pull in doesn't have 20000 km range, stop standing together tightly packed every single second of every single game. The maps are 3D and offer lots of space and at times verticality to have map presence without being an easy target.
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    Last edited by AllenThyl; 08-25-2024 at 09:08 PM.