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  1. #1
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    My personal anecdote: asking people with “do you want a complex rotation?” usually ends up with a “No” or “Maybe” because they are given no context of how complex said rotation is—or that the moment they read the word ‘rotation’ their mind immediately go straight to 1-2-3 styled rotation.

    Give them a little bit of examples, usually their answer becomes something along the line of: “I don’t want meaningless 1 button rotation.” which only reveals that there is some degree of dissatisfaction from today’s buttons.
    RDMs basic spells would be really cool to have on a healer.

    Maybe add the 3 elements for WHM back and a give him an elemental gauge. Light spells can fill all 3 elements. I though for a while now that Assize would be the perfect skill to deplete such an elemental gauge and add various effects to the party and the enemies regarding on which elements you filled up.

    Stone could increase the damage of Assize and give the party a shield. Water increases the healing and the MP recovered. Wind adds a DoT on the enemy... well, it would need some good ideas I think. And the gauge has to cap somewhere so you are actually incentivized to use different spells.
    (4)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  2. #2
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tint View Post
    RDMs basic spells would be really cool to have on a healer.

    Maybe add the 3 elements for WHM back and a give him an elemental gauge. Light spells can fill all 3 elements. I though for a while now that Assize would be the perfect skill to deplete such an elemental gauge and add various effects to the party and the enemies regarding on which elements you filled up.

    Stone could increase the damage of Assize and give the party a shield. Water increases the healing and the MP recovered. Wind adds a DoT on the enemy... well, it would need some good ideas I think. And the gauge has to cap somewhere so you are actually incentivized to use different spells.
    This is a bit too complicated for a healer. Even as simple as glare having chance to proc another skill and a gauge you can spend on another (that holy beam of Alexander would be cool) would be enough.
    (0)