


Read what's below you just quoted. Criterion dungeon are fine.
Again, the suggestion is solely to have the single weird-in-that-its-scales-in-an-absurdly-overpowered-fashion skill scale in the way that all other reasonable skills scale. Orogeny does not hit for Upheaval's damage per target. Decimate does not hit for Fell Cleave's damage per target. Ixochole does not heal for Durochole's heal per target. Why should Bloodwhetting, and Bloodwhetting alone, heal for its ST value per target?
Ironically, that's cherry picking again but this time it's my argument.
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