Quote Originally Posted by Supersnow845 View Post
Notice how you used an example that literally nobody has ever argued is egregious to prove a point nobody ever made

Mantra is an example of a good support skill…..you know why……..because it’s an actual SUPPORT skill in that it doesn’t do anything if the healers don’t take advantage of it. Mantra is totally fine, good even, minne, paen even the interaction waltz has where its two heals with one on you one on your dance partner.

The problem is heals like SIO that I’d like to remind everyone is a stronger heal than literally any of the healers can put out in terms of raw HPS outside of macrocosmos shenanigans and has half the CD of macrocosmos and heals like bloodwhetting or HS that aren’t just “oh I’ll give the healer a little breathing room” instead being “with these I don’t need the healer at all”
I did not want to reply to anyone in particular, only to the general vibe of the thread.

Or we could even say the general vibe of the forums since the strike flared up. Like where is the line is to be drawn for reciprocative actions? I am pressing Divine Veil in hopes that I made a difference and let people survive some big damage spike. If they are not topped up to take it, how big of an impact am I allowed to have? Should they still die because I was stepping over the role lines and it is none of my business? People have also suggested consolidating mitigations from other jobs to healers so do I keep Passage of Arms and reprisal? I wouldn't like that either, I want to feel like a part of the effort.

I wouldn't want to lose Holy Sheltron healing either, because I like having agency over my own health when taking damage. DRK's TBN is a fun ability exactly because it feels like pushing back against the tide of damage frequently instead of just passively soaking damage. I actually switched from DRK to PLD mostly because I like the feeling of the party abilities more on Paladin than with DRK where dark messenger just felt like a big "eh".