Quote Originally Posted by Nadda View Post
I don't believe anybody who comments on these forums is exceptional enough to make claims of skill with all due respect.

Everyone is at different steps of their journey and I still respect anybody's opinion on the game as important.
But people shouldn't be talking down from the summit when they haven't reached it yet.

It's just a very dishonest and needlessly insulting approach.
Stick to the facts and the reality of the situation - traditional parties work the best. You are free to try whatever you like for party comps but if they were truly more efficient they'd be adopted by the majority of the player base.
Isn't it just as insulting to suggest that high-caliber players don't engage in the forums?

The traditional format is used most because it is the most risk-averse. I.e. an uncoordinated group of whoevers can catch a few floor tanks, fail a few minor mechanics, and get over the finish line with some good grace. That does not translate to traditional parties work the best. It is inarguable that any comp that reduces from 2 healers (solo heal, 4 tanks, whatever) will clear faster.

Clearly, M4S is clearable without healers. It's been done. So the skills and capabilities exist in-game to do it. Ergo, it literally is a player skill issue that prevents other parties from replicating it. Was it a faster clear? Yes. Did anyone die? No. Does that make it more effective than a traditional clear? I'd argue yes. Because realistically, kill time is the only metric we have to compare. Faster = better.