Quote Originally Posted by Nadda View Post
I don't believe anybody who comments on these forums is exceptional enough to make claims of skill with all due respect.

Everyone is at different steps of their journey and I still respect anybody's opinion on the game as important.
But people shouldn't be talking down from the summit when they haven't reached it yet.

It's just a very dishonest and needlessly insulting approach.
Stick to the facts and the reality of the situation - traditional parties work the best. You are free to try whatever you like for party comps but if they were truly more efficient they'd be adopted by the majority of the player base.

As regardless of skill level everyone has a perception of being better than they truly are. If this thread is any evidence. Again I mean that in respect we're all equals here.
So if a more optimal path presents itself that's what people will do. Perceptions then should meet the reality of this topic but they don't. For reasons I described. The traditional system works.
I'm sorry but I am never ever gonna accept the idea that pressing mitigation in high-end content is a difficult skill to acquire. The rest of the skillset associated with a job we can talk about it but that ? Mitigation is neither hard to do nor optionnal when you do this type of content PERIOD. If you find that it is hard, don't go into savage/ultimate and continue to play in game modes where it is not a requirement. If you can't be bothered to use a 90s skill on cooldown, I fail to see how you can be anything other than someone that just want to be carried. If you are making the argument that it is hard then you are probably very bad at other parts of your job and as such you should not tag in anything other than normal mode.

I swear to god, it's so easy that if Hector would bother to do a guide on how to clear fights without healers, we'll be getting a lot more people doing it.