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  1. #1
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ApolloGenX View Post
    Since they have to balance DPS, healing should just be a function of that.

    Make all damage skills passively heal the group. Give tanks taunt and mitigation... and give all mages and melee rezz. You can limit rezzes per battle if you want.

    This game is about team jump rope and dps.... this way, as long as you don't hit the mechanics, passive healing will keep you up just fine, even if you miss one or two.

    The devs want total control, and healing is suffering. Just ditch it, make it a derivative of something they are much better at balancing and call it a day. The current healing mages can become dps mages with distinct magic identities.
    why not make all jobs also mitigate and generate aggro? that way we only have dps.. should be easy for SE to balance just one group
    (1)
    #FFXIVHEALERSTRIKE

  2. #2
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kes13a View Post
    why not make all jobs also mitigate and generate aggro? that way we only have dps.. should be easy for SE to balance just one group
    Maybe... I am sure there is a way that could work. It's all just about damage and jump rope.
    (0)

  3. #3
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ApolloGenX View Post
    Maybe... I am sure there is a way that could work. It's all just about damage and jump rope.
    I'm assuming that was sarcasm. Having a game where every job is basically an "all-rounder" isn't really that interesting
    (5)

  4. #4
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    I'm assuming that was sarcasm. Having a game where every job is basically an "all-rounder" isn't really that interesting
    Neither is just damage and team jump rope.... kind of the point. That bland system is killing any kind of fun or diversity in jobs. It all comes down to those two things.

    That is the encounter design.
    (0)

  5. #5
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ApolloGenX View Post
    Neither is just damage and team jump rope.... kind of the point. That bland system is killing any kind of fun or diversity in jobs. It all comes down to those two things.

    That is the encounter design.
    SE is determined it seems to remove all challenge and responsibility for your role from the game. as long as that continues they will carry on crushing any life from FFXIV. and seemingly gleefully to boot
    (3)
    #FFXIVHEALERSTRIKE