There is literally nothing stopping them from fixing it all aside from them not doing their job.
Might make 7.1 take a bit longer, but I rather them take their time to make the game great instead of just continuing into mediocrity.
There is literally nothing stopping them from fixing it all aside from them not doing their job.
Might make 7.1 take a bit longer, but I rather them take their time to make the game great instead of just continuing into mediocrity.
They can do it patch by patch.
Start with healers and tanks throughout Dawntrail then next expansion we have DPS getting changed starting with Phys ranged.
Unless dawntrail's content patch by patch proves to be on another level compared to previous expansions this will be one of the most mid expansions ever considering how bad the 90-100 abilities have been.
The DPS thing solely rests on the shoulders of meta slaves who screamed off the top of their lungs that some comps are not viable or certain skills are not worthy of being pressed so that is the logical end result. It's all about raw efficiency to the detriment of literally anything else. Nowadays it's considered novel if a dungeon has a room in-between a corridor. It's kinda funny.
sure... as much as I like Yoshi P, how many times before has he done corpo speak just to placate the players?
I dont think he is as in touch with where the game is as much as we think or even he thinks he is.
and while sure, he DID imply that.. it was definitely not an indication they were changing direction.
"Yoshida (reflecting on the fan festival): So from now on, we'll keep working to surprise players and go beyond what they imagine. But that reminds me of something I regret… as we've continued to operate FF14, we've made the game more comfortable, a game you can play without stress. But looking back on the last 10 years, I'm thinking we've overdone that a bit.
Most Importantly came just after
Yoshida: Speaking of FF14, I would like to restore that part a little bit. If we do that, we can give everyone a better challenge, in a good way, than ever before. "
sure, HE WOULD LIKE to restore it"a little bit" but there is no guarantee. there is a lot of vagueness there, he is just spitballing and there is no solid indication that things will change... at all.
#FFXIVHEALERSTRIKE
Definitely should start with Healers... They kinda have the most issues...They can do it patch by patch.
Start with healers and tanks throughout Dawntrail then next expansion we have DPS getting changed starting with Phys ranged.
Unless dawntrail's content patch by patch proves to be on another level compared to previous expansions this will be one of the most mid expansions ever considering how bad the 90-100 abilities have been.
Tanks are generally fine, but they could definitely be given some more individual identity... Bringing back the physical damage and magic damage split to the tanks would be a strong start in that direction, if the team designing fights did their jobs and actually used some variety in boss design.
Well if they stick with there plan to have no more leveling in the game meaning level 100 is the End.
They cant continue as it is now anyway so my hope is that there reason for not doing much right now is that they want to do it in one swing to align the classes with the new non level progression system what ever it is.
Of course i think they should do it with patches before as 2 years of nothing isnt feasible.
I would say there is room for more levels. Because I think ARR being from level 1 to 50 is kind of excessive nowadays... I think they themselves kind of realized how excessive it was back all the way in Heavensward, as the plan was more or less for 20 levels per expansion, but they squished it down to 10 and the squished down 10 levels became the norm.
But they could probably squish ARR down to like 30 levels instead of 50, dropping the current max to 80 instead of 100.
But from what we know that isnt the plan and they dont want to do any squishes anymore.
And that would only delay there problem not stop it from appearing.
Somehow I really don’t see them making any major changes whatsoever until next expansion. I mean, they almost never do anything other than basic potency changes mid-expansion/patch.
Which, yeah, like, 3 whole years of healers being mostly dead weight sounds unbearable lol.
But unfortunately I think that’s just going to be it for us until next expansion, where they’ll announce ‘we’re totally making huge changes in 9.0!’ then give us an identical playstyle for healers again in 8.0. I mean, considering their main design philosophy for healers seems to be ‘make failure as hard as humanly possible’ and ‘rotation and responsibilities can simultaneously be performed while watching Netflix’
This is my fear. Even if they openly acknowledge the problem and say they're going to start working on it, I really don't see them making meaningful changes before 8.0. And I don't know if I'm willing to give this game two to three years of my life praying it will get good again, you know?Somehow I really don’t see them making any major changes whatsoever until next expansion. I mean, they almost never do anything other than basic potency changes mid-expansion/patch.
Which, yeah, like, 3 whole years of healers being mostly dead weight sounds unbearable lol.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.