I'd vastly prefer it like this. OGCDs are way too powerful and should cost MP to make up for the instant cast. And to incentivise healing why not give a DPS buff if someone is above 80% HP or something. Suddenly everyone would want to be healed to full. lolThat's changing how the healer design works.
What you are "supposed to do" in this game, is use only GCD's (for WHM that is Cure 1, Cure 2, Medica, Medica 2, Cure 3) until you actually need the oGCD (eg burst damage, tank busters) because you literately do not have the time to GCD cast, and can't GCD cast while moving. If a player is using only their oGCD's, they are likely not playing efficiently, especially when to access one oGCD you need to use Afflatus Solace (the oGCD version of Cure 2, which has no MP cost and has no cast time) before you can access Afflatus Rapture (the no MP cost OGD version of Medica.)
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