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  1. #11
    Player
    Darkrai4014's Avatar
    Join Date
    Jan 2019
    Location
    New Gridania
    Posts
    43
    Character
    Alice Theros
    World
    Ravana
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AddictedToWitches View Post
    snip
    Thank you. I appreciate your reply and thoughts.

    I can see there is a lot here we do not agree with, I can gather that you find fights that drag on too long as unfun which I can agree with to a certain degree. (I personally think door bosses when overused feel incredibly long and tedious). But if a fight is too short I feel like it can be a little wasted.

    I see Shadowbringers as a good standard for raid design (E8S especially) but that expansion was my first raiding experience, so I am somewhat biased.

    Endwalker was a let down in different ways, But I agree the first tier was very good. The overuse of jank tether mechanics in tier 1, and an abundance body checks in tier 2 and tier 3 dull the experience a lot. I don't mind a body check in moderation, but Endwalker felt like it was becoming artificial difficulty. There was also P7S, which is by far the most boring savage I have ever done. there is nothing happening for so many stretches of that fight. The third tier I saw a lot of people skip, which was interesting to me because when I did it, I genuinely thought it was one of the easiest tiers. Bordering on first tier level of difficulty. P11S is almost a copy paste of mechanics from E11S, and P12S copies P8S where the second half is significantly easier than the first and most of the mechanics are visual based and generally leave quite a lot of room for error.

    I did 5 phases of DSR, and I have not gone into TOP because ive heard it was bad. But I think ultimate fights have a lot of creativity options and can generally be very fun and engaging experiences (UCOB in current day is very enjoyable). But they are, at the end of the day, an endurance run. And I can tell from your reply that you don't favor these kind of fights, which is fine.

    I am in agreeance with Dawntrail. So far the Normal and Extreme content is enjoyable, far more than Endwalker.

    As for hardcore players, I feel like what you mentioned does not speak for everyone in that group as there is always going to be a bunch of bad eggs. I would classify what you are complaining about as "Parse Brain" which from my experience are the people who are so caught up on their logs and funny numbers that complain when they cant get full uptime etc so yoship has to change their job to make it easier. Hardcore players are a mindset, not necessarily a group of people. There is definitely a toxic elitism in this game, but it can largely depend on how things are conveyed to other players. I will agree if a guy joins my PF and leaves in a fit after 3 wipes that he needs to get off his high chair, but I cant tell him what he should do with his time.

    Edit: I forgot to mention, but I couldnt quite figure out what you found frustrating with the encounters you mentioned. but I assume it is a long the same line of being too dragged out and things looking overly complicated?
    (0)
    Last edited by Darkrai4014; 07-26-2024 at 06:41 AM.
    lalafell btw

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