Quote Originally Posted by Revash View Post
Well thats what the "silent majority is". The loudest people will always be in the minority. Thats pretty much for every gaming community where people just log in, play a bit and log off without giving a care on whats buffed/nerfed, what ceo did what and etc..and rarely if ever reads any forums/news regarding it.
People who yell for or against whatever issue are always be in the minority cause not many people will develop a passion for a video game where others sees as "some random pixels to waste 1-2hs in an evening.
I think there's a difference between silent and indifferent here. There are times the Silent Majority might care about something in the game. The question of role homogenization before recent xpacs comes to mind. But in this case your silent majority--if anything--probably wants the class to be easier.

Quote Originally Posted by Lorika View Post
I don't understand this strike at all, i always played healer since HW (WHM and Scholar from ShB).... It's true i'm missing Stone Skin, and the aqua spell (the one that did damage and was slowing down), the MP management.

But, from the beginning,healer never had any real DPS choice... For a while, Scholar did have a lot of DoT, renmant of the old ARC/SMN.... but that's all

It's true we were more busy because enmity was working in another way, and tank wasn't sturdy as they are now (and skill were using TP, so less DPS).

The problem, in the end, it's not the healers kit, but how the game system evoloved whithout us.... And, be serious, it's not a useless DPS rotation that will chag,e something (and if they implement a DPS rotation to healer, you can be sure that it will only one button combo like VPR and Picto....so...)

It's the entire role that need to evolve and change, but, do you see CU3 do something like that? I mean, right now we heal more than enough to keep a full team alive easily... I think it's all they see. For them it's working, and since it's working, why "breaking it", by changing it completly?

So, i realy think your strike it's pointless, it will change nothing at all, and, anyway, people doing the "strike", are in fact a very little minority and it doesn't impact the game at all.... so....
You've correctly cited a bunch of small issues where a healer experience is concerned, but at the end of the day, they all add up. Leveling SCH nearly put me to sleep.