Quote Originally Posted by Striker44 View Post
One group wants there to be more to heal via more damage output by enemies, another group wants it by reducing healing/self-sustain by other roles, and yet others aren't talking about healing at all but want full DPS rotations on healers. Without a common goal, it just devolves into a classic case of "no matter what you do, you can't please everyone."
I hope you realise it's possible to adjust mob damage, healer abilities and other roles' abilities independently from one another or at the same time. Each are a part of the goals listed in the manifesto. Can you read five bullet points or does it need to be condensed further for you?