Quote Originally Posted by Saraide View Post
Because there is more than one problem with healer job design. It's not just tank self sustain. It's not just glarespam. Both is a problem and the combine to make an even worse problem: it's boring for people across all skill levels.
They won't add complexity to healers rotations. I'd give that dream up now. If they did theyde alienate casuals from the role even further. Its probably better to demand a change to tanks instead aswell as more heal checks