Page 664 of 978 FirstFirst ... 164 564 614 654 662 663 664 665 666 674 714 764 ... LastLast
Results 6,631 to 6,640 of 11477

Hybrid View

  1. #1
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    It is. The "strike" people just never accepted that they're so ridiculously small in number compared to the playerbase that this was never going to do anything. Let alone going on "strike" at the start of a new expansion when a ton of people will be returning and just filling the role in their place...
    and 90% of them have been shit. Haven't used Bloodbath so often as a DPS as I have this expansion just to survive unavoidable damage because these replacements couldn't heal their way thru a wet paper bag, much less a dungeon.
    (6)

  2. #2
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Silver-Strider View Post
    and 90% of them have been shit. Haven't used Bloodbath so often as a DPS as I have this expansion just to survive unavoidable damage because these replacements couldn't heal their way thru a wet paper bag, much less a dungeon.
    I've been seeing quite a lot of healers who are so used to EW content that they just heal the party up really slowly and people occasionally just die to unavoidable damage because damage doesn't come out in 60s intervals like it did in EW anymore.
    (4)

  3. #3
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    Ideally, it's foreshadowing that they're planning to once again include more dispellable debuffs as part of fights in the near future? The role quests I've done so far (including the Healer one) seem more focused on story than action, but in the Lvl 100 duty, you're certainly doing a lot more than just casting Esuna...it's just one gimmick in the fight.

    The role quests all involve various degrees of humor. As do a variety of quests throughout the entire history FFXIV, not even counting the Hildibrand ones...

    It is. The "strike" people just never accepted that they're so ridiculously small in number compared to the playerbase that this was never going to do anything. Let alone going on "strike" at the start of a new expansion when a ton of people will be returning and just filling the role in their place...
    you'll have to excuse me if I dont hold my breath waiting for more things to dispell. oh yes, I was also casting a lot of glares, a few dias a heal or two.... certainly foreshadowing whats to come. a lot more of what we had previously...

    you know, for us being a small minority you certainly spent a large amount of time here commenting and bumping the thread. whats your deal in all this. closet supporter?
    (9)
    #FFXIVHEALERSTRIKE

  4. #4
    Player
    Remember_The_Name's Avatar
    Join Date
    Sep 2022
    Location
    Gridania
    Posts
    97
    Character
    Caroline Frost
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post

    Because none of those are necessary. They were just looking for a healer. It doesn't matter what "type" of healer you are, and given how they're from a rather isolated village, it would probably be meaningless to them, anyway.
    So, any level 20 adventurer that has Esuna/Medica/Cure ready would suffice for them then? Such validation!
    All I asked for are a couple lines in dialogues that reflect your type of healing (White Mage elemental, Scholar/Sage "math healing" and Astromancy for, obviously, Astro). And/or a single line at lvl 100 with something like "Such potent/unknown poisons can only be dealt with by a very skilled healer". Not that difficult to write, eh?



    Quote Originally Posted by Striker44 View Post
    So, they started including debuffs, but because they didn't include every possible one under the sun that would require the same response, they're terrible? *sigh*
    Right, for their lesson they picked the weakest form of debuffs: a wee DoT damage, that even in normal fights outside of role quests gets completely overlooked because overwhelming majority of DoTs barely deals any damage to be worthy of Esuna. At least give that poison some real kick (carefully glancing at Sartauvoir duel with Bio IV)
    A single instance of dispeling movement impairing debuff would go a LOOONG way. But they decided to not included any, haha.


    Quote Originally Posted by Striker44 View Post
    As you mentioned, the NPC you work with in the final duty doesn't have a "miracle potion". You're definitely playing a Healer throughout the entirety of that fight.
    And that's the entire point. Our enitre agency as a healer could've been replaced with a handful of potions/antidotes.
    If it was shown how deadly/incurable those toxins are, or that they are from different continent, so a normal antidote will not do - I would be completely satisfied.

    Quote Originally Posted by Supersnow845 View Post
    All of the DT role quests were hilariously bad
    Agreed... but at least Melee DPS ones were serious enough for them to put Breaking Boundaries music in it.... which is already a huge win for me.

    I described healers quests, because they were closest to me, but, in reality, other roles were disrespected too.

    Tanks: not a single instance of absorbing heavy damage, only one "intercept tether" mechanic with tickling damage.

    Ranged: just like you said, no need to keep your distance. Do devs remember we have actions to inflict Heavy/Bind on the enemy, I wonder?

    Casters: "Hmm yes, this rock is made out of rock"
    (3)

  5. #5
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Is this actually still going on, I'm having no problems getting DF to pop even as a dps.
    (2)

  6. #6
    Player 1313's Avatar
    Join Date
    Apr 2024
    Posts
    347
    Character
    Payne Leonhart
    World
    Jenova
    Main Class
    White Mage Lv 100
    healing is hard in dt... everyone dies all the time over and over to the exact same things... they cant seem to figure it out after becoming accustomed to braindead content for 5 years.
    (3)

  7. #7
    Player
    Tidia's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Tidia Iphar
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by 1313 View Post
    healing is hard in dt... everyone dies all the time over and over to the exact same things... they cant seem to figure it out after becoming accustomed to braindead content for 5 years.
    I wouldn't call that hard though. People who fail most often die from sources of instantaneous damage and there's nothing you can do to prevent it as healer.


    So far I'm also very underwhelmed at how nothing can be Esuna'd in DT. The healer role quest has you use Esuna over and over (kinda reminding you that it's there at this point, considering how few debuffs there are), yet nothing uses it.

    At this point the main things I want is a slightly more engaging DPS rotation and tankbusters that can't be 100% handled by a tank alone. TBs should hit a lot harder and apply un-mitigable damage over time effects. As a baseline, I still don't understand why tanks get to survive if they withstand one completely unmitigated. Current TBs could be handled by a DPS buffed by Nascent Flash and/or a healer shield, which I would also like to see as a new type of buster where the group has to work together to survive.
    (4)

  8. #8
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    568
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tidia View Post
    So far I'm also very underwhelmed at how nothing can be Esuna'd in DT. The healer role quest has you use Esuna over and over (kinda reminding you that it's there at this point, considering how few debuffs there are), yet nothing uses it.
    Alexandria's second boss has paralysis to Esuna. If people stand in the clearly telegraphed bad stuff.
    (0)

  9. #9
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by EusisLandale View Post
    Alexandria's second boss has paralysis to Esuna. If people stand in the clearly telegraphed bad stuff.
    So, basically a non-debuff unless you're a caster getting spells interrupted. Such riveting gameplay.
    (6)

  10. #10
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    568
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Isala View Post
    So, basically a non-debuff unless you're a caster getting spells interrupted. Such riveting gameplay.
    Of course, the most exciting gameplay. Everybody loves a good "wait for someone to screw up so you have something to heal" fight now with added almost negligible things to cure, but you can cure it.
    (1)

Page 664 of 978 FirstFirst ... 164 564 614 654 662 663 664 665 666 674 714 764 ... LastLast