Imagine broil and art of war at least changing animations when I spam them over and over. Is that actually better gameplay? Eh. Not really.
But at least it's a better obfuscation of the lack thereof.
I'd rather Art of War be a 3 hit combo on one button and at least look cool as it progresses through the stages.
In a GOOD reality though, we just have interactions between mechanics and systems again. Ones that feel like something. If MP management has to stay dead for casual content, so be it I guess, but why is my dot the way it is. Especially after the cast time changes.. and on a job where I have a dedicated instant cast already too. What is going on? I'm not saying DOT shouldn't be instant cast, I'm saying that it's of the few interesting things about it and it's not very special.
You know what's more boring than 1111111 to do damage?
2 target swap 2 target swap 2 target swap 2 target swap
Oh man RIVETING. I love my single target DOT. I love when I can reapply it. It's so cool when it gets a trait that makes it.. do more damage in higher end content. I love when it makes the enemy take damage.. over time! Oh wow an AOE version AT LEVEL 92
No interaction with itself, with my single or aoe attacks, with my aetherflow gauge, NOTHING INTERESTING
Maybe you think that's fine for the DOT to be that way but my point is that most of the tools feel that way, if it's not the DOT it's my single target or AOE that gets nothing but damage and animation changes
"Well what do you expect it to do" I DUNNO JUST SOMETHING NEAT. WHY DOES GNB BRUTAL SHELL, AT LEVEL 4, PUT A SELF HEAL AND SHIELD ON. IT'S PART OF THE 1-2-3 COMBO AT BASE LEVEL AND HAS MORE FLAVOR. WHY CAN'T I HAVE SALT ON MY FOOD SQUARE