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  1. #6691
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Today, my wife and I were farming ex1 and, since I'm on that Picto hype, she was filling as SCH (EU pf has a tremendous healer shortage, I wonder why).
    Seven runs in, she hits me with this gem:
    "Can we stop for a while? My Broil finger is starting to hurt really bad."
    And I just had to chuckle, as this tank main filling as SCH, with this off-handed comment, literally embodied the whole issue with healer gameplay inadvertently.
    (20)

  2. #6692
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,176
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Reinha View Post
    I hope you realise it's possible to adjust mob damage, healer abilities and other roles' abilities independently from one another or at the same time. Each are a part of the goals listed in the manifesto. Can you read five bullet points or does it need to be condensed further for you?
    My point is the people actually participating in and supporting the strike don't even seem to know what's in the "manifesto". I've spent a fair deal of posts on here having to point out to people pushing the strike what their own "manifesto" even says, only to be told straight up by them that I'm wrong. And yes, it's possible to do the things mentioned above independently or in various combinations - that's also not at all what we're talking about here. We're pointing out how when a bunch of different people have wildly different opinions about what they want to be "changed" (with others loudly proclaiming the strike isn't even about pushing any changes at all), you create a disorganized mess of a "movement" that ends up going nowhere. When the "manifesto" says to change x, y, and z, but then Supporter A says they only want x to be changed, Supporter B says they want x and y but not z, Supporter C says they want only z to change, and Supporter D says they're not happy right now but aren't looking to see x, y, OR z...how do you expect anything productive to come out of that?

    But thank you for the condescension and belittling in your last sentence. It shows perfectly why the strike supporters are having bad "optics" (Hint: It's not "optics" - it's revealing the kind of people that are pushing it.)

    Dude stop please, you're just skipping years of discussion, or rather, you just don't know yet do as if.
    I'm not skipping years of anything. You quoted my post. Please read the quote in that very post that it was a direct response to. A supporter of the strike was belittling someone else by "explaining what a strike is"; I just showed why this thing going on fails spectacularly by the very definition that poster provided.
    (4)
    Last edited by Striker44; 07-10-2024 at 08:54 AM. Reason: Added last quote.

  3. #6693
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It's too easy to optimize healers compared to the other jobs when the "difficulty" comes strictly from learning the timings for CDs to cover incoming damage as efficiently as possible.

    The damage in the new EXs does feel a bit higher then usual but...it's still not enough to stress the current healing kits. Will savage change that? We can only hope.
    (5)

  4. #6694
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,919
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    My point is the people actually participating in and supporting the strike don't even seem to know what's in the "manifesto". I've spent a fair deal of posts on here having to point out to people pushing the strike what their own "manifesto" even says, only to be told straight up by them that I'm wrong. And yes, it's possible to do the things mentioned above independently or in various combinations - that's also not at all what we're talking about here. We're pointing out how when a bunch of different people have wildly different opinions about what they want to be "changed" (with others loudly proclaiming the strike isn't even about pushing any changes at all), you create a disorganized mess of a "movement" that ends up going nowhere. When the "manifesto" says to change x, y, and z, but then Supporter A says they only want x to be changed, Supporter B says they want x and y but not z, Supporter C says they want only z to change, and Supporter D says they're not happy right now but aren't looking to see x, y, OR z...how do you expect anything productive to come out of that?

    But thank you for the condescension and belittling in your last sentence. It shows perfectly why the strike supporters are having bad "optics" (Hint: It's not "optics" - it's revealing the kind of people that are pushing it.)



    I'm not skipping years of anything. You quoted my post. Please read the quote in that very post that it was a direct response to. A supporter of the strike was belittling someone else by "explaining what a strike is"; I just showed why this thing going on fails spectacularly by the very definition that poster provided.
    And as I pointed out the strike opposers also can’t agree on what we are doing wrong

    You are saying that we are disorganised because different people are pursuing different avenues of improvement but then there is other people that are saying “taking from many avenues is good your singular focus on x is the current problem, you can’t see outside of your bubble”
    (15)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #6695
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KageTokage View Post
    It's too easy to optimize healers compared to the other jobs when the "difficulty" comes strictly from learning the timings for CDs to cover incoming damage as efficiently as possible.

    The damage in the new EXs does feel a bit higher then usual but...it's still not enough to stress the current healing kits. Will savage change that? We can only hope.
    Maybe savage will.
    But then the problem still stands for the majority who don't do Savage and people are back to the argument regarding Savage vs Casual players.
    (3)

  6. #6696
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KageTokage View Post
    It's too easy to optimize healers compared to the other jobs when the "difficulty" comes strictly from learning the timings for CDs to cover incoming damage as efficiently as possible.

    The damage in the new EXs does feel a bit higher then usual but...it's still not enough to stress the current healing kits. Will savage change that? We can only hope.
    It's unlikely. Thought the changes to encounter design were not going to be fully implemented until 7.2?

    Regardless, the core issue remains clear.

    Quote Originally Posted by Zaytex View Post
    For those who are wondering about how healing feels to play in the latest high-end content. I've now progged and cleared EX1 as WHM and I can say for certain the core issues with the role remain the same (wow, who would've guessed?)

    Progging is extremely fun, managing your cooldowns, triage healing and figuring out where you need to put your resources whilst maximising your damage and figuring out the sweet spot of how much you can get away with - all very enjoyable.

    However.. as soon the prog is over, this role is fucking miserable. I am on my 5th reclear of EX1 as WHM and I am already bored. I've already figured out how the healing needs to be done, so there is nothing left for me to do now. Just 1111121111 mindlessly and nothing else.

    This is what healer is now, it's just a prog job/role. You play it for prog, and then switch off it immediately. In ShB/EW I at least had AST which offered more to optimise and figure out due to the card system and how its healing is genuinely more nuanced than any other healer... but they reworked it, so I don't even have that anymore.

    This is it folks, this role is unplayable to any non-lobotomized player in casual or re-clears, just play it for prog, and move on.
    To be a support, is to accept that the game is not going to be fun long-term, or your enjoyment is highly dependent on external factors.

    You made the mistake of playing the jobs that are not fun inherently. And until that fundamental issue is tackled, everything else is just bandaids, lip service, or outright lies. As we get more and more gear, we'll slide right back into where we were before.

    And for those non-savage, non-EX folk, they still should have a fun job to play. Not that it's much better on the EX end to be honest, I had to wait 30 mins or even longer for healers to fill my EX learning groups this last weekend. And when I drop down to dungeons, I've had longer than usual queue times on tanks (only have GNB to level now), and probably some of the worst healers I've ever seen in this game since I started in HW. Good thing I'm playing tank and can drag them through, or if not, I can just leave for the next tank to get frustrated at the sound of Cure I spam while I do literally anything else.
    (3)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  7. #6697
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,044
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I wonder why healers could be gutted down without full consensus going into ShB but we somehow need EVERYONE to agree on a direction in order to go anywhere from here.

    Who even asked for this? I know quite a few of us didnt, and if EVERYONE should be taken into account when a change happens, then the ShB change has failed to do so and it should be reverted.
    (19)

  8. #6698
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Honestly if people are going to complain that the strike has bad optics or that we are doing it wrong can you at least make up your minds on how we are doing it wrong
    the fact is, we are doing it.. period. we are rocking the boat. stop it!!!!
    (5)
    #FFXIVHEALERSTRIKE

  9. #6699
    Player
    Kozmakis's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    44
    Character
    Pencho Gipsa
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    To be a support, is to accept that the game is not going to be fun long-term, or your enjoyment is highly dependent on external factors.
    If you mean in FFXIV (in its current state), I agree. If you mean a support/healer role in any MMO, I could not disagree more. The responsibility and the sense of accomplishment from preventing a wipe or saving a critical situation can be very rewarding. And, being always alert during an engagement, to be able to react to unexpected damage spikes makes it engaging. Combine that with resource management (mana/energy and cooldowns), strategy (using the right spell, making sure to not overheal), a little bit of creativity (fixing problems "on the spot"), and you will have a lot of fun
    Quote Originally Posted by OdinelStarrei View Post
    You made the mistake of playing the jobs that are not fun inherently.
    Well, some of the engaged dedicated healers, as this thread shows, fixed that mistake.
    Quote Originally Posted by OdinelStarrei View Post
    And when I drop down to dungeons, I've had longer than usual queue times on tanks (only have GNB to level now), and probably some of the worst healers I've ever seen in this game since I started in HW.
    Don't worry, my gut tells me that the majority of them will get bored soon and will stop queueing.
    (9)
    Last edited by Kozmakis; 07-10-2024 at 10:03 AM.

  10. #6700
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    From my last post on this thread:



    I also earlier suggested potentially focusing on lowering the max ilvl that various roulette content utilizes. We're noticing the need for more healing in current content, and also pointing out how it's because we're actually at the intended gear levels for it, but SE puts the ceiling so high that the challenge soon disappears. Consider how Alliance Raids end up skipping mechanics over time. So no, I wouldn't dismiss ideas completely out of hand just because.

    Also, nothing in my comment was in any way even pretending to be "for the betterment of the strike"; I was responding to someone and pointing out the underlying flaw.



    This...umm...was exactly my point...when you get so many different "problems" being claimed, and so many of those "problems" directly contradict each other, the only logical conclusion becomes that no matter what you do, some people will be dissatisfied. There's "seemingly no proposed solution" because in that scenario, the "solution" is to change nothing. For a "strike" to succeed, it needs very clear, very specific, actionable goals. Not a hodge-podge of conflicting desires with a sizable portion denying there's even a desire to change anything in the first place.
    Shouldn’t you subject yourself to the same standard if you are to point out the issue?

    One moment healers on the forum got accused of filthy elitists who do not sympathize the obstacles causal players have been experiencing, by people like you. One moment people like spreadsheet guy say strike supporters are casuals who have zero understanding about how healers should be played in high end content.

    One moment we have the voice of silent majority claiming people on the forum are vocal minority and thus healer strike will have zero impact on queues. One moment we have people getting so mad at this movement that they threw ad hominem insults at supporters for being disruptive and harmful to the innocent player base.

    So, as the voice and the representative of the silent majority in game, what’s your unified opinion? You don’t seem to have one. If I may be so bold, please consult with millions of players in game and only get back to us until you are in harmonious agreement.

    By the way, SE never needs unanimous feedback to implement changes.

    People complaining Viper being too busy are minority, yet SE deigned it necessary to change it anyway
    People complaining AST being RNG do not represent the silent majority, yet SE deigned it necessary to change it anyway
    People do not have unified opinion about MNK rework, yet SE deigned it necessary to change it anyway
    People so mad at Kaiten removal that stunned Yoshida for 15 minutes straight with their negative comments during live letter stream, yet SE deigned it necessary to change it anyway


    Unless… you’re trying to say SE is so incompetent that they can never take a step forward until the players as whole manage to unify every single one of them under the same flag, which never happens and never will.
    (24)
    Last edited by Aword3213; 07-10-2024 at 10:23 AM.

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