I would like the healer job experience in previous expacs in roulettes to be more engaging first, I have to play through those to get to the DT content, so I don't really care if the DT content is good or not yet.



I would like the healer job experience in previous expacs in roulettes to be more engaging first, I have to play through those to get to the DT content, so I don't really care if the DT content is good or not yet.
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.



Like I want the latest content to be good and I'm really glad to hear that it currently is providing an exciting healing experience for some players!
But like, old content is a massive part of the core game experience. I have to heal and tank for all the people that want to get through the game to play DT and experience it. Unless they want to use NPCs for duties. But lots of people want to queue into dungeons with other players, for progression, daily rewards, leveling, etc.
So "the new content is good" is cool but it doesn't really solve my problem at all.
I became a healer and a tank because even with squadrons, crafting, gathering, etc I couldn't always beat DPS queue boredom. I really wanted to enjoy the game and I love DPS jobs but I can only stand so much. So I took the "try healer queue" advice. It turns out I just like all the roles!
But I immediately noticed how much easier healing and tanking were in dungeon content once I got over the learning curve. And that was in ShB. That was also when I was getting back into DPS and fell in love with SMN but relegated it to my unsyncing dungeons for loot job.
Now healing and tanking roulette for people is as boring as waiting in the DPS queue for my DPS jobs that have also become more boring. Man. Lmao.
BLU and pvp remind me this game can be awesome. I'm glad I love crafting and gathering too. They're not perfect but they can be engaging and/or relaxing. I have stuff I enjoy doing in this game.
But I really like helping people get through MSQ by doing roulettes and it's just becoming less and less rewarding. Getting tomes and stuff does not make up for the bland gameplay experience.
It's why I don't like partying with friends necessarily, it can be very fun, but I like to play with strangers! Not insulate myself in premade groups and NPC supported content. That's why even when I do use NPCs I always preferred squadrons because while they can be dumb as rocks even when you know what you're doing, the surrounding systems at least make it an interesting minigame for me. The GC rewards are nice.
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.





How are healers busy if as a dps I can duo 50% of a dungeon boss with a DRK? That means the boss only inflicts the equivalent of twice my health bar in damage. A healer would only need to heal me to full once at 50% after which they are not needed anymore. With a warrior tank we could have done it duo from 100% because the party stacks only required two people. So what are people busy healing exactly? Themselves?
I'm glad to hear that people are having fun in dungeons again. The max level dungeons look pretty fun. However, my concern is what's going to happen when raid and crafted gear are released? Are those dungeons still going to provide engaging opportunities for the healer? I understand the point of MMOs is to get better gear, but strong gear has invalidated healing mechanics in the past. That's why I'm in favor of having min. item level dungeon roulette added to Duty Finder.
Healer downtime hasn't been resolved either. Yes, we got new DPS actions, but they are locked behind abilities with long cool downs. Doesn't exactly solve the one button spam when something like Glare IV can only be used three times after two minutes.
I find Sage unfun to play. The job is not DPS Healer that the devs advertised it to be. Dosis spamming for most of the fight. It's two DoTs don't stack. Has a plethora of redundant healing actions that don't fit SGE at all. The Addersting / Toxikon mechanic is not worth using and is holding the job back. Nothing about that job appeals to me.
WHM is a better Job than SGE. At least with the former, it has a pretty good reward system for GCD Healing. And it's not bloated with oGCD heals. It's the only Healer Job that got better in my eyes, albeit only slightly, and there's still room for improvement.
Last edited by currentlemon; 07-05-2024 at 11:03 PM.




I simply think you don’t actually understand how gear works in this game and why it contributes to the problem
This same thing happened in dead ends. Everyone was like “oh my god guys healers are fixed this is so good” when everyone was running around in AF gear for EW, then surprise surprise crafted gear came along and completely neutered the expert dungeons and the rest of EW is history, haedalyn was also praised as the “cure” to healers and damn she was fun week 1, but they just never repeat that
You can already see this happening with the level 91 dungeon, the most dangerous attack (the tornado that sends out star AOE’s) is skipped half the time now and even when it isn’t if you are in synced down AF gear you can survive 3 hits with it on a healer now
2 weeks per expansion of “everyone has no idea what they are doing and is in crap gear” does not make an expansion, if they continue to sync level 100 content as tightly as it is now because of the garbage gear you may have a point but experience shows they won’t
Also on the SGE point SGE is the most boring of the 4 healers so no idea what point you are making there
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Friends in VC;
"Healer's strike is dumb, why did they choose THIS expansion to strike?"
"What are they even going on about? Seriously they are nothing but a bunch of casuals complaining"
"Well, a few of them do harder content, but I swear this is people just complaining and not knowing why"
Me;
"So, I know that some people are joining because the 1,1,1,1,2,1,1,1 spam is boring and puts people to sleep. They are just wanting it to be interesting"
Them:
"Y'know what? That's kinda fair. I don't play healer's because of the spam"
It was just funny. Current content does look to be really fun and I actually been looking at it with starry eyes kinda wanting to heal for it. . .but then I just remember the spam and most of my drive goes away.




I don’t recall whether or not I was specifically responding to you or someone else, or whether it was against you or as a tangent spun from you because it’s been a while. Regardless of whether you meant whatever it is you said or were sarcastic, this is a behavior I’ve seen a lot of since this whole strike started. Literally, all it was was a thread started out of frustration in seeing the third expansion where healers receive ZERO changes meant to address any of the long-standing feedback that players like myself have given. So many people outside of this circle have spun their own narrative on what ex healers are doing and created boogeymen out of nothing and are dehumanizing us, dismissing us, laughing and making fun of us as a result. So I stand by what I say that this behavior is disgusting whether that applies to you or not.
As Snow said, healing requirements have not changed. We’ve been through this song and dance before, you’re just falling for the same new expansion smell syndrome. We have weaker gear, and a lot of weaker players. It will change real quick. But if you’re enjoying yourself, that’s great. Enjoy the game. I’m not saying you can’t.
But I have no job to play because my play style is relegated to PVP only after being deleted from PVE content, so I’m simply waiting for it to return to PVE before I return to FFXIV. I will continue to give feedback until my subscription date runs out because I want to play Dawntrail. I want to enjoy this game and be a part of the community. All I want is to stop being excluded from the game for my preferences for fun, dynamic offensive gameplay on a healer.
Last edited by ty_taurus; 07-06-2024 at 01:22 AM.
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