Yeah.
Like each of the expert dungeons I personaly already had groups finish at least one boss after the healer bit it in normal ex roulettes. And those Dungeons sync to allow another 10 iLvL on top of what I had on Gnb at least.
You're talking to the wrong person about fanboying, I am not some weeb, "Square and Yoshi only do right" person, like most of this forum is. I just think the healer strike is hilarious, especially because square probably doesn't even remember this forum exists.That's good, we don't actually want to hurt anyone's play time, we just want to gain attention to the criticisms we have.
I understand that criticizing your perfect game is a cardinal sin that can never be forgiven... But we feel this is that important to us to improve the game.
When this is all over, I hope we can make amends by performing seppuku after doing 50 hail yoshi-p's to an effigy of emet-selch, and buying all the cash shop items.
Hates Lalas.
Just a small reminder that there are only 4 battle system designers (aka job designers) as of the release of dawntrail. We have 21 jobs and no job designer for healer.
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
Exactly. The ilvl power creep is ridiculous. There are so many nice dungeons out there for example but they're effectively all the same now and boring as sin. What a shame.
Apart from a min ilvl roulette you should have the option to make a dungeon harder and queue through PF. Quadruple the drop rate or something. Nobody cares.
I heard that in the past but do we have a source for that about the amount battle system designer? :0
Ever considered about UI limitation?
Last edited by Rein_eon_Osborne; 07-04-2024 at 05:19 PM.
This has been shown dozens of times to be an unintentional artefact of how slow DF updates and how the system was when AIN was released
Tank is “first priority” for AIN which people believe is a reflection of the fact that when it launched tank was the rarest role. Healer can only be AIN specifically when tank is NOT AIN. If both are needed then tank is given AIN even if there are actually less healers
This leads to the situation where you are a tank and queue for something as AIN and the queue takes like 5 minutes but if you leave and queue as a healer you’ll get an insta pop, both roles are technically needed but even though healer is “more” needed tank is the default AIN. You also notice this where if you check AIN at the dead of the servers downtime when nobody is queuing or right after downtime tank is just the default AIN
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
I have leveled AST during pre-release, I feel it was improved enough I have hope it is better, but for now I feel totally unmotivated to play healer, I will take my time leveling DPS until they fix these issues. So I sign with this.
Yoshi-P acknowledged in a live letter quite a while ago that he does read the Forums, he is given the top 10 threads translated to him daily. I'm sure staff are really reading the forums while looking at what to give him.
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