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  1. #11
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by itsnep View Post
    sure, if the boss is at full or even half health and the healer dies i don't expect the rest of the team to solo it, but as a tank i should be given enough sustain to be able to finish the fight after a certain threshold is met. dark knight gets virtually nothing but mitigation, and it even has less than other tanks. it's incredibly frustrating to get through a tough bout only for the healer to die close enough to the end but still a little too early to reliably finish off a boss, even more so if they can't get a grasp on the mechanics after dying to them multiple times. do you think if your white mage dies in a classic final fantasy title you shouldn't be able to beat the boss there either? to that extent phoenix downs should be usable in combat. genuinely has always frustrated me that they are in the game yet ridiculously limited despite being such an iconic part of the series.
    Yup, I agree with you about this ! ^_^
    As long as each player is limited to one phoenix down in his bag and/or it has a cast time, I don't think it would be overpowered.

    In my opinion, there is a quite big flaw in FFXIV boss-design from the very beginning : the fact that only healers can rez (almost) combined with one-shot mecanics everywhere.
    Because of this, we can regularly see two opposite scenarios, but none of them is good :

    Case number 1 : if the healer dies, the team dies.
    Like I said before, this scenario is very frustrating for DPS and tanks if the healer dies on a one-shot mecanic, because they have to accept the fight must start over, even if they did nothing wrong. They just couldn't do anything to save their healer and they can't rez him/her either.

    Case number 2 : the team can survive without the healer (that's what we see now when the tank is a paladin or a warrior).
    This time, it's very frustrating for the healer, because he/she loses his/her role, and in addition to this he/she must accept to purely stop playing and miss the fight entirely if he/she ever dies. The team will just continue the fight whitout him/her (because they can !), plus they can't rez him/her.
    (9)
    Last edited by Grann-Goro; 07-03-2024 at 01:00 AM.
    Retired healer