Quote Originally Posted by Naouu View Post
What I'm gathering from this thread from anyone who does more than casual content:

-Skill expression is too limited, and needs to be improved upon for healers. I think I can agree with this- add back cleric stance and a few gcd for a dmg combo. I think this would be a good start.
I said it earlier, we have all of Eureka and Bozja as testing grounds for new abilities - give us Seraph Strike instead of Glide!



I don't agree with imposing changes on other jobs if you don't dedicatedly play them. It's giving Karen energy.
There is no reason for any DPS or tank to offer AoE healing. There is no reason for tanks to be able to heal others, at all, without a significant cost to their own survivability. I say this as someone who routinely plays as a Paladin: Clemency needs more downsides to casting, and Holy Sheltron's Knight's Benediction should only apply to the caster, not the recipient (same for WAR's Nascent Flash's Nascent Glint, GNB's Heart of Corundum's additional affect of Brutal Shell). I'm fine with them applying to themselves for self-sustain, but healing the party should be the healer's job, first and foremost.

I'm even leery of RDM and SMN having access to a targeted heal spell and a raise, even if it makes sense lore-wise.