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  1. #4951
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    Ok, well, have fun. Neither of us were trying to stop you.
    Maybe you weren't but there are two things you and your likes are doing:

    1. Being captain obvious. Do you think anyone needs you to point out toxic raiders? We know about them already. Parse culture is very well known.

    2. Being deceptive and intimidating. There's nothing about your warning useful to anyone. It's easy to get started with prog, the game has tons of resources and networks, even if you don't make friends in game.

    Your post is just weird bootlicking and honestly a bit of a veiled threat.

    People participating in the strike and or privatizing their info have nothing to fear at all. If someone's going to exclude you based on that, let them. The raiding scene is in no way a monolith.
    (9)
    Last edited by Turtledeluxe; 06-25-2024 at 07:49 AM.

  2. #4952
    Player
    Rozeee's Avatar
    Join Date
    Dec 2022
    Posts
    72
    Character
    Lala Astera
    World
    Sophia
    Main Class
    Warrior Lv 56
    Quote Originally Posted by Wolfius View Post
    OK now that we're taking about healers not getting enough attention let's talk about how come tanks skills like PLD Holy Sheltron and GNB Heart of Corondum has shield animations when getting hit and Sage new class on Endwalker who came the same expansion as those skills and is a "Shield Healer" class doesn't have any shield animations like scholar on their barriers at all.
    That's something that bugged me since AST nocturnal stance back in those days and I thought maybe it's a lot of work, and I been waiting and waiting they took notice but clearly they did since they're giving to tanks and I think reaper has shield animation too on their Arcane Crest, again a class that came with the Sage, the developers need to pay attention to this because it kinda hurts the dps and tanks got really cool skills, but healers are getting no animations on their shields and a 1 2 but Dps with not enough damage on tanks during dungeons to keep up the effort on healing.
    I feel as if this point doesn't get brought up enough. Little details like this help sell the job fantasy and it speaks to the general lack of polish and care the healer role gets. Things like Physis 1 being 15y and Physis 2 being 30y even though at the level you get Physis 1, Kerachole is already 30y. Ruin 2 being core to SCH gameplay but still has the same animation from ARR. It's hard to argue in the dev's favour when BLM has a unique animation for manaward but the new barrier healer doesn't even have an animation for it's shield effect.

    It's a minor detail that doesn't matter in the end but it just adds to the skepticism that the devs don't care about healers.
    (16)

  3. #4953
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,490
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Wolfius View Post
    OK now that we're taking about healers not getting enough attention let's talk about how come tanks skills like PLD Holy Sheltron and GNB Heart of Corondum has shield animations when getting hit and Sage new class on Endwalker who came the same expansion as those skills and is a "Shield Healer" class doesn't have any shield animations like scholar on their barriers at all.
    That's something that bugged me since AST nocturnal stance back in those days and I thought maybe it's a lot of work, and I been waiting and waiting they took notice but clearly they did since they're giving to tanks and I think reaper has shield animation too on their Arcane Crest, again a class that came with the Sage, the developers need to pay attention to this because it kinda hurts the dps and tanks got really cool skills, but healers are getting no animations on their shields and a 1 2 but Dps with not enough damage on tanks during dungeons to keep up the effort on healing.
    What do you mean? You get a cylinder shield animation when you use E Diagnosis and a square shield when you use Haima. AoE shielding isn't as obvious but some like Kerachole do show a brief circle animation around a player. Holos and Panhaima are a little hard to tell, though.
    (1)

  4. #4954
    Player
    Rozeee's Avatar
    Join Date
    Dec 2022
    Posts
    72
    Character
    Lala Astera
    World
    Sophia
    Main Class
    Warrior Lv 56
    Quote Originally Posted by TaleraRistain View Post
    What do you mean? You get a cylinder shield animation when you use E Diagnosis and a square shield when you use Haima. AoE shielding isn't as obvious but some like Kerachole do show a brief circle animation around a player. Holos and Panhaima are a little hard to tell, though.
    They are talking about how when you get hit, a VFX appears on your character showing the barrier. Examples below.
    BLM Manaward:

    WAR Bloodwhetting:

    SGE doesn't show any effects:
    (12)
    Last edited by Rozeee; 06-25-2024 at 07:49 AM. Reason: Formatting

  5. #4955
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,490
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rozeee View Post
    They are talking about how when you get hit, a VFX appears on your character showing the barrier. Examples below.
    BLM Manaward:

    WAR Bloodwhetting:

    SGE doesn't show any effects:
    Huh, never really noticed that. I got curious so I went out and tried shielding and letting some things hit on me. I'm not seeing anything on Holy Shelltron on hits. HoC does seem to get one small thing on the first hit but I never saw anything after that. Divine Benison and Aquaveil don't have anything either. So it seems application is a bit inconsistent already.

    Just tried Arcane Crest too and didn't see anything. It may be more they don't do it anymore on new abilities in general than just not on specific classes or roles.
    (1)
    Last edited by TaleraRistain; 06-25-2024 at 08:07 AM.

  6. #4956
    Player
    Rozeee's Avatar
    Join Date
    Dec 2022
    Posts
    72
    Character
    Lala Astera
    World
    Sophia
    Main Class
    Warrior Lv 56
    Quote Originally Posted by TaleraRistain View Post
    Huh, never really noticed that. I got curious so I went out and tried shielding and letting some things hit on me. I'm not seeing anything on Holy Shelltron on hits. HoC does seem to get one small thing on the first hit but I never saw anything after that. Divine Benison and Aquaveil don't have anything either. So it seems application is a bit inconsistent already.

    Just tried Arcane Crest too and didn't see anything. It may be more they don't do it anymore on new abilities in general than just not on specific classes or roles.
    I am quite sure both Holy Shelltron and HoC has an effect on hit, just that they are limited to the initial 4s duration where you have an extra 10% mitigation or something similar. I'm guessing what Wolfius is referring to is the breaking of Arcane Crest, which would require the whole shield to be depleted. All the tank mits are added this expansion so I doubt the VFX is limited to legacy abilities. I tested this with Heart of Stone and it did not have any effects.

    EDIT: just tested this and yes, both Holy Shelltron and HoC has an effect on hit but is limited to the 4s. HoC even has a sound that goes off when you get hit.

    (4)
    Last edited by Rozeee; 06-25-2024 at 08:17 AM.

  7. #4957
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    331
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    With all the bad faith posts the healer strike had in the past, it's easy to assume new posts are more of the same. But that isn't helping the cause. Please keep assuming good faith until clearly proven otherwise for each individual poster.
    (5)

  8. #4958
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rozeee View Post
    I feel as if this point doesn't get brought up enough. Little details like this help sell the job fantasy and it speaks to the general lack of polish and care the healer role gets. Things like Physis 1 being 15y and Physis 2 being 30y even though at the level you get Physis 1, Kerachole is already 30y. Ruin 2 being core to SCH gameplay but still has the same animation from ARR. It's hard to argue in the dev's favour when BLM has a unique animation for manaward but the new barrier healer doesn't even have an animation for it's shield effect.

    It's a minor detail that doesn't matter in the end but it just adds to the skepticism that the devs don't care about healers.
    Healers really have gotten the bad side of everything, it really sucks. You all deserve to have fun as well and get as much attention as any other role. I hope they stop mistreating healers soon.
    (10)
    #FFXIVHEALERSTRIKE

  9. #4959
    Player
    PapaIggy's Avatar
    Join Date
    Mar 2021
    Posts
    23
    Character
    Brigid Faughart
    World
    Halicarnassus
    Main Class
    Paladin Lv 100

    Stop paying your Sub if ou are serious

    If you keep paying your sub this means nothing. Plenty of folks will fill in for healing who don't care. You really want to get Squares attention convince a few 100,000 people to turn off auto renew on their subscription on 6.28.24. Give up your housing and FC's. Show them you mean real business. Otherwise not playing a specific job but still paying to play is going to amount to jack and spit.
    (2)

  10. #4960
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    164
    Character
    Buzam Aidorouge
    World
    Maduin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    If encounter design is ramped up too much you will have the speed runners who queue in duty finder raging because they can't clear a dungeon in less than 10 mins with randoms. I mean its already bad enough when DPS go zooming past sprout tanks and healers in content they are literally viewing cutscenes in to pull trash mobs because they "don't want their time wasted" While I would love to see a return to the original difficulty of optional hard mode dungeons return, the dev team has made it clear that's been abandoned it seems and they are always going to ensure casual content stays casual and easy to clear.
    We already have that though, given the primary motivation for wall-to-walls seems to be everyone treating every dungeon like a speedrun because they have "better things to do". The irony is that mandatory wall-to-walls also causes people to demand more DPS from healers (because you don't have to heal if everything is already dead) rather than more healing from healers (to help survive what would normally be a risky encounter), and instead all the heals get poured into the tanks and DPS for self-sustain and are the ones who determine the speed of the dungeon most of the time with what gets pulled and what doesn't. And if the healer protests/can't keep up? They're likely to be ignored/kicked (I know I was) because it's not like the other three really needed them anyway due to current design choices, it was a courtesy that the game forced them to be present to start the duty, but it was never an obligation to actually keep them afterwards. Hell, between the DPS who pulled too soon or the healer who didn't DPS as much as they "should" have, which one is more likely to get pointed out and criticized?

    I started with Endwalker so I don't know which came first, that the devs pushed for wall-to-walls and players went with it, or players started doing it and the devs attempted to accommodate the players (or at least the tank and DPS ones).
    (1)

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