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  1. #4741
    Player
    Lasciare's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    11
    Character
    Eien Rose
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Punslinger View Post
    This is Sylphie Fallacy #28: "If you make Healing harder, it will cause unskilled low-effort players to quit. Doesn't that make you feel guilty?"

    Based on your join date, this is also Sylphie Fallacy #14: "I began playing in Endwalker, and I like Healers how they are. I don't want anything to change."

    Those of us who played healers back in ARR/HW remember a time when healers didn't have eleventy free oGCD healing tools neatly....
    How is this a fallacy when we literally saw it happen in P10S? Healers with organized groups thoroughly enjoyed that fight, meanwhile you saw healers in less skilled groups and PF healers have their morale crushed because outside roles couldn't be bothered to hit their support skills. Unnecessary difficulty absolutely causes a decline in play.

    As much as I want harder hitting content and more interesting content, I recognize there is a greater issue with the healing outside of the healer role leading to a lack of control for healers in regards to health and mit management which will not allow for the increase in difficulty until the issue of control is addressed. There is too much of an experience disparity between a healer in an organized setting and a disorganized one that has little to do with the actual healer's skill.

    I've been a healer since 1.0, there absolutely has been issues with the healer population over the years. I had to swap from a WHM main to SCH main in Coil because the pool of players on SCH was so small, almost no one wanted to play it. Managing 5 dots in Alex was a lot less fun than people make it out to be and it showed in the lack of players wanting to play the role. Tanks having to stance dance, or wearing STR accessories, making them wet paper bags also was not an enjoyable time... Which is why SE moved away from that and put annoying role restrictions on gear.

    Referring back to healing "back in the day" but then pushing for more DPS complexity is such a conflicting stance. Healer damage in Coil was negligible, that was the era of Main healer and Off Healer. Not DPSing as a healer really wasn't uncommon, especially for more casual healers. Solo healing was the preferred challenge for healers looking for engagement, not DPSing. The demand for healer DPS has only grown over the years, and it's a luxury only afforded by the "eleventy oGCD skills" that we have now.

    You don't speak like someone who healed in any of these iterations, but like someone who is just regurgitating talking points and making strawman arguments. The healer role absolutely has problems, and current content design only underscores the issues. From an actual healer main, please stop trying to made this role something it has never been.
    (4)

  2. #4742
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    As far as I know, none of the people seriously supporting the strike regard griefing or harassment as practical methods of issuing feedback.
    (16)

  3. #4743
    Player
    TsubameMikage's Avatar
    Join Date
    Jun 2024
    Posts
    32
    Character
    Celes Miret-njer
    World
    Siren
    Main Class
    Archer Lv 15
    Quote Originally Posted by PercibelTheren View Post
    If we don't want to do that, healers need a different gimmick. The argument against this that I see most often is "but bad players" - well, then it needs to be a gimmick that's not essential for Normal content but very helpful in Extreme and up, something that will keep the skill floor low and allow overwhelmed newbies to pull through without properly understanding it but also raises the skill ceiling by allowing for optimization.
    If it's not essential, then it's not part of the core identity and will be disregarded, and we're back to square 1.

    If healers are going to exist as a separate role in the game, then their contribution needs to be meaningful beyond spamming 1 ability. If the DF is mandating that they are present, then they need to bring something to the table that the other two roles simply cannot, and cannot succeed easily without.
    (2)

  4. #4744
    Player
    Hurri-DB's Avatar
    Join Date
    Apr 2024
    Posts
    5
    Character
    Hurricane Dangerbaby
    World
    Mateus
    Main Class
    Red Mage Lv 100
    I hope that we get more unavoidable damage.
    (5)

  5. #4745
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Turtledeluxe View Post
    As far as I know, none of the people seriously supporting the strike regard griefing or harassment as practical methods of issuing feedback.
    The only posts I've seen mentioning it appear to be intentional misinformation.
    (16)

  6. #4746
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by OranKells View Post
    about 350 likes on the main post.
    about 4750 posts.

    that feels like the definition of being ratio'd if I ever saw one.
    Applying twitter ratios to an old school forum as an argument is probably the funniest attempt at insulting the strike I have see and trust me there has been some real competition.
    (20)

  7. #4747
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ramiee View Post
    Applying twitter ratios to an old school forum as an argument is probably the funniest attempt at insulting the strike I have see and trust me there has been some real competition.
    Except it's not a Twitter ratio. It's a ratio of posts to likes on the OG post. A Twitter ratio is a comparison of likes between two posts. So it actually fails in general, to be funny or informative. It's a very misleading post.

    Many strike critics, from the most inexperienced to the most experienced players, don't seem well suited to countering the strike. They rely on emotional ranting, personal attacks, or straight up distortions..
    (11)
    Last edited by Turtledeluxe; 06-24-2024 at 08:33 AM.

  8. #4748
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    127
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    Quote Originally Posted by Lasciare View Post
    I've been a healer since 1.0, there absolutely has been issues with the healer population over the years.
    /snip
    You don't speak like someone who healed in any of these iterations, but like someone who is just regurgitating talking points and making strawman arguments. The healer role absolutely has problems, and current content design only underscores the issues. From an actual healer main, please stop trying to made this role something it has never been.
    I joined in August 2014, shortly before patch 2.3 dropped. I mained SCH until sometime in late HW, when I switched to AST, which I then mained until the end of SB. So yes, I healed for the first five years of my time in FF14. I did not raid Savage then, nor do I raid Savage now. But the things I did run, dungeons, normals, and 24-mans, were a lot more fun to heal in ARR and HW than at the end of SB.

    If you're upset about the healing role being made into "something it has never been," take that up with CBU3. They are the ones who design raids that require healer DPS to meet the enrage timer. They are the ones who pushed all your healing off the GCD, leaving you with nothing to spend your GCDs on except DPS. They are the ones who are deathly afraid of the attrition healing model. It's the devs who effectively turned the role into Green DPS with a piss-easy rotation, not us. And you're upset that we're asking for the rotation to not be piss-easy anymore.

    Would WoW-style attrition healing be better? Sure! But this game never had that, not even in ARR, and CBU3 isn't going to redesign a full decade's worth of content to make that change.

    (Edited to add: I also would settle for having AST's old SB-era card system back, and other healers being given support/buffing gameplay of similar complexity. That is very much something that "healers have been" in this game, considering that it was in the game until ShB.)

    Quote Originally Posted by Lasciare View Post
    Referring back to healing "back in the day" but then pushing for more DPS complexity is such a conflicting stance.
    How is it a "conflicting stance" to push for a return to the DPS complexity that we had back in the day? Pushing for a return to the DPS complexity we had in ARR and pointing out that healers in ARR were able to handle said DPS complexity is not a "conflicting stance," that's supporting evidence. Especially given that healers were much more comfortable DPSing by the end of SB, when those jobs still had their greater DPS complexity, and before their oGCD healing kits got bloated in ShB and EW, because the game was better-understood in SB than in ARR. Citing examples of players of a new MMO not fully understanding the fight design in that MMO all the way back in First Coil, does not address the fact that by SB, healers were perfectly able to juggle those DoTs and do DPS just fine.
    (9)
    "Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre

  9. #4749
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,149
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    As far as I know, none of the people seriously supporting the strike regard griefing or harassment as practical methods of issuing feedback.
    There's quite a few who have decided they can't stand that there's even one single positive thread about healing on the forums, and have felt the need to invade it and make passive-aggressive and snarky comments about people enjoying healing. I'd definitely see that as griefing.
    (2)

  10. #4750
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Striker44 View Post
    There's quite a few who have decided they can't stand that there's even one single positive thread about healing on the forums, and have felt the need to invade it and make passive-aggressive and snarky comments about people enjoying healing. I'd definitely see that as griefing.
    If you go into the healer sub section you find positive posts about healing and non-hostile discussions. But let's be real posting in the general forums "look at how good healing is" is purely to bait this thread or argue against it. People who want actual discussions about healers would go to the healer section same with DPS and tanks.
    (20)

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