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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I for one literally have not touched any amount of Dawntrail exclusively because I've lost interest in DPS jobs, and I am sick and tired of spamming Dosis endlessly on the job that I like the fantasy of and want to play that fantasy. And so I am on "strike" and will remain as such until a job's gameplay compels me to return. For me, I know that me trying to force myself through the MSQ suffering through endless Dosis slop was just going to ruin my experience. I'd rather enjoy Dawntrail's story and content with a job I can feel passion for, and should that day come, I will happily resub long term.

    Now, am I the example of most players? No, almost certainly not. I'm probably an extreme example, but I'm not the only person who has said something similar about leaving XIV over healer design. While we might ultimately be a minor loss in the grand scheme of things, my stance has always been "why does healer design have to be so divisive in the first place?"

    Why can't we just find a compromise where things are active enough to satisfy the people who aren't happy with current formula that's not too challenging for the people content with it?

    From the moment we got info from the media tour, what I've said is I would've been entirely content to play Dawntrail if all they did was: decrease the DOT duration of E. Dosis to 15 seconds, decrease the cooldowns of Phlegma and Psyche to 20 and 30 seconds respectively, and had casts of E. Dosis generate 1 Addersting. Potencies may need to be adjusted accordingly, but provided the output was balanced, while it wouldn't be the most amazing thing in the world to me, I'd find it completely serviceable. Is that really such a dramatic thing to ask for?

    We'll see how the other healers are handled in their evolved kits, but dear god, please don't let what happened to White Mage happen to the rest. Give us some kind of mercy.
    (6)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,534
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    (3)

  3. #3
    Player
    Coolyy's Avatar
    Join Date
    Jul 2025
    Location
    Gridania
    Posts
    61
    Character
    Cooly Cooly
    World
    Malboro
    Main Class
    Reaper Lv 100
    Are we striking again? We probably should...
    (4)

  4. #4
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    873
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Coolyy View Post
    Are we striking again? We probably should...
    Yes please.. Leave the healer role to those who can at least press their "1" button. Kind of sick and tired of carrying inapt healers training in the Crystal Tower ngl.
    (0)

  5. #5
    Player
    NailBach's Avatar
    Join Date
    Feb 2014
    Posts
    148
    Character
    Sayo Tosho
    World
    Phantom
    Main Class
    Thaumaturge Lv 100
    ah yes, please do, because then there's less whiners in instanced encounters
    (2)

  6. 05-12-2026 03:05 PM
    Reason
    I'm sorry

  7. #7
    Player Bru_Tus's Avatar
    Join Date
    May 2026
    Posts
    176
    Character
    Bru Tus
    World
    Excalibur
    Main Class
    Warrior Lv 100
    Quote Originally Posted by UNDEAD10000 View Post
    At this point they really should just remove healer role entirely and make them as a support DPS by making at least 50% of healing skills as a DPS skills.
    true tbh

    SE doesn't seem interested in creating healing mechanics anymore.
    (2)

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bru_Tus View Post
    true tbh

    SE doesn't seem interested in creating healing mechanics anymore.
    Wrong. SE loves creating new ways for tanks and DPS to heal.
    (5)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  9. #9
    Player Bru_Tus's Avatar
    Join Date
    May 2026
    Posts
    176
    Character
    Bru Tus
    World
    Excalibur
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ty_taurus View Post
    Wrong. SE loves creating new ways for tanks and DPS to heal.
    I get the joke but honestly when was the last time we had something like White Hole or Heartless Archangel
    (0)

  10. #10
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,543
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bru_Tus View Post
    I get the joke but honestly when was the last time we had something like White Hole or Heartless Archangel
    I couldn't tell you when we last had an actual Almagest either.
    (0)

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