We should give tanks the healer treatment too then, right? 1 Damage, 1 DoT, 1 AoE so we don't alienate anyone for such a small number of players. Tanks can just go else where if they want better challenges or play another game.
It was funny that in my old static, need to fill the tank role? No problem, 3 of us will. Fill the Healer slot? Everyone was fighting each other not to be the ones stuck playing that role. Not because it was difficult, but because the role is just that damn boring. We ended up agreeing to do a role rotation so players didn't feel like they were stuck having to main healer.
I don't blame ya. Haha.



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