giving this more attentions is the only point to posting, tbh. There is absolutely no downside to anyone by boosting this.
~Mew
~~Thank You Niqo'te
This is great, I love the healer changes and with this post I'm doubling down on healing at the start of Dawntrail. Thanks for the faster queue times (Y'all haven't even played the expansion yet and are saying healers don't do enough healing in content. There's no point in doing this until you know for sure come release. This is basically a temper tantrum. Sheesh.)
Edit: half of my post was deleted upon hitting submit, albeit not worded as nicely as the first time.
Last edited by ninjasoldier014; 06-19-2024 at 06:21 AM.
Said this once early in the thread will say it one more time. Game is suffering from its own version of FF6 end game syndrome..
As I have said multiple times if you are not having fun you are well within your right not to play the class you are not having fun with.
That said here is how I feel about nerfing DPS players heal kits.
I am probably in the range of an average player. Half decent at avoiding the bad and looking up mechanics (remembering them is hit or miss if enough time has passed). I can do most hard trials with occasional damage from a personal fail (often dodgy internet ping). I can get through extreme trials but I am going to mess up mechanics as I haven't done many.
Out in the world doing MSQ, Leves, sidequests, Beast tribes I do get myself in trouble enough to need my small heal as well as potions. Some of the new solo instances pretty much require me to use it. Particularly on my bard that small HoT on a CD that if I remember right is the same as better potions is the difference between doing the content or not. Yes I know those instances when failed can be reduced in difficulty but I shouldn't be forced to reduce it to stupid simple because healers resent my small HoT.
So my suggestion is Disable my HoT in multiplayer situations. Healers have to heal more and I still have my HoT in the world.
As for Rez on my Summoner/Red Mage...take it away please. I resent the heck out of healers that won't rez anyone ever because there is a SMN/RDM in the party(and I run into a lot of them). I resent being forced to hold on to my swift cast to use it for Rez in case everything goes sideways when it could better help me in doing my job which is DPS.
I'll say this as a WHM, they only time I won't try to raise is if both Swiftcast and Thin Air are on cooldown. The RDM should be doing damage as long as the WHM has either an instant cast available or can just hard raise for free.As for Rez on my Summoner/Red Mage...take it away please. I resent the heck out of healers that won't rez anyone ever because there is a SMN/RDM in the party(and I run into a lot of them). I resent being forced to hold on to my swift cast to use it for Rez in case everything goes sideways when it could better help me in doing my job which is DPS.
~Mew
~~Thank You Niqo'te
"Story enjoyers" like you describe don't need an entire role dedicated to them. If this is what people want then have one healer be whatever -this- is and let the rest actually satisfy other people's desires. Furthermore, I'm a big story enjoyer, as are many others that do not player healers at all, so you making this kind of generalization just nullifies your point.
10 days to go...healerstrike still means nothing
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