Quote Originally Posted by aiqa View Post
Outside of maybe a vanishingly small subset of players, people have not asked to remove all selfheals from tanks. The point made about heals from tanks is that in no circumstance they should come close (over even overshadow, like with bloodwhetting against multiple enemies) heals from healers, and that tanks should not get enough self and teamheals to take over the whole healer role in easier content at higher levels. I am sure most healers will agree that tank doing small pulls and using their defenses and selfheals properly, should be easy to keep alive for ever the laziest new healer. And if tanks really need some additional selfheals to completely selfheal such situations, those do not need to be ogcd/inherent selfheals or strong enough to do the biggest dungeon pulls in the game.
Clemency is a great example here because that ability is completely fine to be on paladin. It undoubtably is a powerful ability in a clutch scenario but it doesnt read 'here have benediction on a 25s cooldown'.